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 * Copyright (C) 2014 Google Inc. All rights reserved.
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 * modification, are permitted provided that the following conditions are
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 * in the documentation and/or other materials provided with the
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 */

#ifndef SVGNumberList_h
#define SVGNumberList_h

#include "bindings/core/v8/ScriptWrappable.h"
#include "core/svg/SVGNumber.h"
#include "core/svg/properties/SVGListPropertyHelper.h"

namespace blink {

class SVGNumberListTearOff;

class SVGNumberList final : public SVGListPropertyHelper<SVGNumberList, SVGNumber> {
public:
    typedef SVGNumberListTearOff TearOffType;

    static PassRefPtrWillBeRawPtr<SVGNumberList> create()
    {
        return adoptRefWillBeNoop(new SVGNumberList());
    }

    virtual ~SVGNumberList();

    void setValueAsString(const String&, ExceptionState&);

    // SVGPropertyBase:
    virtual String valueAsString() const override;

    virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
    virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> fromValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toValue, PassRefPtrWillBeRawPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) override;
    virtual float calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase> to, SVGElement*) override;

    static AnimatedPropertyType classType() { return AnimatedNumberList; }

    Vector<float> toFloatVector() const;

private:
    SVGNumberList();

    template <typename CharType>
    bool parse(const CharType*& ptr, const CharType* end);
};

} // namespace blink

#endif // SVGNumberList_h
