/*
 * Copyright (C) 2009 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef WebScreenInfo_h
#define WebScreenInfo_h

#include "WebRect.h"
#include "WebScreenOrientationType.h"

namespace blink {

struct WebScreenInfo {
    // Device scale factor. Specifies the ratio between physical and logical
    // pixels.
    float deviceScaleFactor;

    // The screen depth in bits per pixel
    int depth;

    // The bits per colour component. This assumes that the colours are balanced
    // equally.
    int depthPerComponent;

    // This can be true for black and white printers
    bool isMonochrome;

    // This is set from the rcMonitor member of MONITORINFOEX, to whit:
    //   "A RECT structure that specifies the display monitor rectangle,
    //   expressed in virtual-screen coordinates. Note that if the monitor
    //   is not the primary display monitor, some of the rectangle's
    //   coordinates may be negative values."
    WebRect rect;

    // This is set from the rcWork member of MONITORINFOEX, to whit:
    //   "A RECT structure that specifies the work area rectangle of the
    //   display monitor that can be used by applications, expressed in
    //   virtual-screen coordinates. Windows uses this rectangle to
    //   maximize an application on the monitor. The rest of the area in
    //   rcMonitor contains system windows such as the task bar and side
    //   bars. Note that if the monitor is not the primary display monitor,
    //   some of the rectangle's coordinates may be negative values".
    WebRect availableRect;

    // This is the orientation 'type' or 'name', as in landscape-primary or
    // portrait-secondary for examples.
    // See WebScreenOrientationType.h for the full list.
    WebScreenOrientationType orientationType;

    // This is the orientation angle of the displayed content in degrees.
    // It is the opposite of the physical rotation.
    uint16_t orientationAngle;

    WebScreenInfo()
        : deviceScaleFactor(1)
        , depth(0)
        , depthPerComponent(0)
        , isMonochrome(false)
        , orientationType(WebScreenOrientationUndefined)
        , orientationAngle(0) { }

    bool operator==(const WebScreenInfo& other) const
    {
        return this->deviceScaleFactor == other.deviceScaleFactor
            && this->depth == other.depth
            && this->depthPerComponent == other.depthPerComponent
            && this->isMonochrome == other.isMonochrome
            && this->rect == other.rect
            && this->availableRect == other.availableRect
            && this->orientationType == other.orientationType
            && this->orientationAngle == other.orientationAngle;
    }

    bool operator!=(const WebScreenInfo& other) const
    {
        return !this->operator==(other);
    }
};

} // namespace blink

#endif
