// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "config.h"
#include "wtf/AddressSpaceRandomization.h"

#include "wtf/PageAllocator.h"
#include "wtf/ProcessID.h"
#include "wtf/SpinLock.h"

namespace WTF {

namespace {

// This is the same PRNG as used by tcmalloc for mapping address randomness;
// see http://burtleburtle.net/bob/rand/smallprng.html
struct ranctx {
    int lock;
    bool initialized;
    uint32_t a;
    uint32_t b;
    uint32_t c;
    uint32_t d;
};

#define rot(x, k) (((x) << (k)) | ((x) >> (32 - (k))))

uint32_t ranvalInternal(ranctx* x)
{
    uint32_t e = x->a - rot(x->b, 27);
    x->a = x->b ^ rot(x->c, 17);
    x->b = x->c + x->d;
    x->c = x->d + e;
    x->d = e + x->a;
    return x->d;
}

#undef rot

uint32_t ranval(ranctx* x)
{
    spinLockLock(&x->lock);
    if (UNLIKELY(!x->initialized)) {
        x->initialized = true;
        char c;
        uint32_t seed = static_cast<uint32_t>(reinterpret_cast<uintptr_t>(&c));
        seed ^= static_cast<uint32_t>(getCurrentProcessID());
        x->a = 0xf1ea5eed;
        x->b = x->c = x->d = seed;
        for (int i = 0; i < 20; ++i) {
            (void) ranvalInternal(x);
        }
    }
    uint32_t ret = ranvalInternal(x);
    spinLockUnlock(&x->lock);
    return ret;
}

static struct ranctx s_ranctx;

}

// Calculates a random preferred mapping address. In calculating an
// address, we balance good ASLR against not fragmenting the address
// space too badly.
void* getRandomPageBase()
{
    uintptr_t random;
    random = static_cast<uintptr_t>(ranval(&s_ranctx));
#if CPU(X86_64)
    random <<= 32UL;
    random |= static_cast<uintptr_t>(ranval(&s_ranctx));
    // This address mask gives a low liklihood of address space collisions.
    // We handle the situation gracefully if there is a collision.
#if OS(WIN)
    // 64-bit Windows has a bizarrely small 8TB user address space.
    // Allocates in the 1-5TB region.
    random &= 0x3ffffffffffUL;
    random += 0x10000000000UL;
#else
    // Linux and OS X support the full 47-bit user space of x64 processors.
    random &= 0x3fffffffffffUL;
#endif
#elif CPU(ARM64)
    // ARM64 on Linux has 39-bit user space.
    random &= 0x3fffffffffUL;
    random += 0x1000000000UL;
#else // !CPU(X86_64) && !CPU(ARM64)
    // This is a good range on Windows, Linux and Mac.
    // Allocates in the 0.5-1.5GB region.
    random &= 0x3fffffff;
    random += 0x20000000;
#endif // CPU(X86_64)
    random &= kPageAllocationGranularityBaseMask;
    return reinterpret_cast<void*>(random);
}

}
