/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtSvg module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QSVGRENDERER_H
#define QSVGRENDERER_H

#include <QtGui/qmatrix.h>

#ifndef QT_NO_SVGRENDERER

#include <QtCore/qobject.h>
#include <QtCore/qsize.h>
#include <QtCore/qrect.h>
#include <QtCore/qxmlstream.h>

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Svg)

class QSvgRendererPrivate;
class QPainter;
class QByteArray;

class Q_SVG_EXPORT QSvgRenderer : public QObject
{
    Q_OBJECT

    Q_PROPERTY(QRectF viewBox READ viewBoxF WRITE setViewBox)
    Q_PROPERTY(int framesPerSecond READ framesPerSecond WRITE setFramesPerSecond)
    Q_PROPERTY(int currentFrame READ currentFrame WRITE setCurrentFrame)
public:
    QSvgRenderer(QObject *parent=0);
    QSvgRenderer(const QString &filename, QObject *parent=0);
    QSvgRenderer(const QByteArray &contents, QObject *parent=0);
    QSvgRenderer(QXmlStreamReader *contents, QObject *parent=0);
    ~QSvgRenderer();

    bool isValid() const;

    QSize defaultSize() const;

    QRect viewBox() const;
    QRectF viewBoxF() const;
    void setViewBox(const QRect &viewbox);
    void setViewBox(const QRectF &viewbox);

    bool animated() const;
    int framesPerSecond() const;
    void setFramesPerSecond(int num);
    int currentFrame() const;
    void setCurrentFrame(int);
    int animationDuration() const;//in seconds

    QRectF boundsOnElement(const QString &id) const;
    bool elementExists(const QString &id) const;
    QMatrix matrixForElement(const QString &id) const;

public Q_SLOTS:
    bool load(const QString &filename);
    bool load(const QByteArray &contents);
    bool load(QXmlStreamReader *contents);
    void render(QPainter *p);
    void render(QPainter *p, const QRectF &bounds);

    void render(QPainter *p, const QString &elementId,
                const QRectF &bounds=QRectF());

Q_SIGNALS:
    void repaintNeeded();

private:
    Q_DECLARE_PRIVATE(QSvgRenderer)
};

QT_END_NAMESPACE

QT_END_HEADER

#endif // QT_NO_SVGRENDERER
#endif // QSVGRENDERER_H
