/*
 * Copyright (C) 2008 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "core/accessibility/AXTableColumn.h"

#include "core/accessibility/AXObjectCache.h"
#include "core/accessibility/AXTableCell.h"
#include "core/rendering/RenderTableCell.h"


namespace blink {

using namespace HTMLNames;

AXTableColumn::AXTableColumn()
{
}

AXTableColumn::~AXTableColumn()
{
}

PassRefPtr<AXTableColumn> AXTableColumn::create()
{
    return adoptRef(new AXTableColumn());
}

void AXTableColumn::setParent(AXObject* parent)
{
    AXMockObject::setParent(parent);

    clearChildren();
}

LayoutRect AXTableColumn::elementRect() const
{
    // this will be filled in when addChildren is called
    return m_columnRect;
}

AXObject* AXTableColumn::headerObject()
{
    if (!m_parent)
        return 0;

    RenderObject* renderer = m_parent->renderer();
    if (!renderer)
        return 0;

    if (!m_parent->isAXTable())
        return 0;

    AXTable* parentTable = toAXTable(m_parent);
    if (parentTable->isAriaTable()) {
        AccessibilityChildrenVector rowChildren = children();
        unsigned childrenCount = rowChildren.size();
        for (unsigned i = 0; i < childrenCount; ++i) {
            AXObject* cell = rowChildren[i].get();
            if (cell->ariaRoleAttribute() == ColumnHeaderRole)
                return cell;
        }

        return 0;
    }

    if (!renderer->isTable())
        return 0;

    RenderTable* table = toRenderTable(renderer);

    AXObject* headerObject = 0;

    // try the <thead> section first. this doesn't require th tags
    headerObject = headerObjectForSection(table->header(), false);

    if (headerObject)
        return headerObject;

    // now try for <th> tags in the first body
    headerObject = headerObjectForSection(table->firstBody(), true);

    return headerObject;
}

AXObject* AXTableColumn::headerObjectForSection(RenderTableSection* section, bool thTagRequired)
{
    if (!section)
        return 0;

    unsigned numCols = section->numColumns();
    if (m_columnIndex >= numCols)
        return 0;

    if (!section->numRows())
        return 0;

    RenderTableCell* cell = 0;
    // also account for cells that have a span
    for (int testCol = m_columnIndex; testCol >= 0; --testCol) {
        RenderTableCell* testCell = section->primaryCellAt(0, testCol);
        if (!testCell)
            continue;

        // we've reached a cell that doesn't even overlap our column
        // it can't be our header
        if ((testCell->col() + (testCell->colSpan()-1)) < m_columnIndex)
            break;

        Node* node = testCell->node();
        if (!node)
            continue;

        if (thTagRequired && !node->hasTagName(thTag))
            continue;

        cell = testCell;
    }

    if (!cell)
        return 0;

    return axObjectCache()->getOrCreate(cell);
}

bool AXTableColumn::computeAccessibilityIsIgnored() const
{
    if (!m_parent)
        return true;

    return m_parent->accessibilityIsIgnored();
}

void AXTableColumn::addChildren()
{
    ASSERT(!m_haveChildren);

    m_haveChildren = true;
    if (!m_parent || !m_parent->isAXTable())
        return;

    AXTable* parentTable = toAXTable(m_parent);
    int numRows = parentTable->rowCount();

    for (int i = 0; i < numRows; i++) {
        AXTableCell* cell = parentTable->cellForColumnAndRow(m_columnIndex, i);
        if (!cell)
            continue;

        // make sure the last one isn't the same as this one (rowspan cells)
        if (m_children.size() > 0 && m_children.last() == cell)
            continue;

        m_children.append(cell);
        m_columnRect.unite(cell->elementRect());
    }
}

} // namespace blink
