/*
 * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
 * Copyright (C) 2008 Apple Inc. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef SVGAnimateTransformElement_h
#define SVGAnimateTransformElement_h

#include "core/svg/SVGAnimateElement.h"
#include "core/svg/SVGTransform.h"

namespace blink {

class SVGAnimateTransformElement FINAL : public SVGAnimateElement {
public:
    DECLARE_NODE_FACTORY(SVGAnimateTransformElement);

    SVGTransformType transformType() const { return m_type; }

private:
    explicit SVGAnimateTransformElement(Document&);

    virtual bool hasValidAttributeType() OVERRIDE;

    virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;

    SVGTransformType m_type;
};

} // namespace blink

#endif // SVGAnimateTransformElement_h
