/*
 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "config.h"
#include "core/svg/ColorDistance.h"

#include "platform/graphics/Color.h"

namespace blink {

Color ColorDistance::addColors(const Color& first, const Color& second)
{
    return Color(first.red() + second.red(), first.green() + second.green(), first.blue() + second.blue());
}

float ColorDistance::distance(const Color& fromColor, const Color& toColor)
{
    int redDiff = toColor.red() - fromColor.red();
    int greenDiff = toColor.green() - fromColor.green();
    int blueDiff = toColor.blue() - fromColor.blue();

    // This is just a simple distance calculation, not respecting color spaces
    return sqrtf(redDiff * redDiff + blueDiff * blueDiff + greenDiff * greenDiff);
}

}
