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#ifndef SVGAngleTearOff_h
#define SVGAngleTearOff_h

#include "bindings/core/v8/ScriptWrappable.h"
#include "core/svg/SVGAngle.h"
#include "core/svg/properties/SVGPropertyTearOff.h"

namespace blink {

class SVGAngleTearOff FINAL : public SVGPropertyTearOff<SVGAngle>, public ScriptWrappable {
public:
    static PassRefPtr<SVGAngleTearOff> create(PassRefPtr<SVGAngle> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = QualifiedName::null())
    {
        return adoptRef(new SVGAngleTearOff(target, contextElement, propertyIsAnimVal, attributeName));
    }

    enum {
        SVG_ANGLETYPE_UNKNOWN = SVGAngle::SVG_ANGLETYPE_UNKNOWN,
        SVG_ANGLETYPE_UNSPECIFIED = SVGAngle::SVG_ANGLETYPE_UNSPECIFIED,
        SVG_ANGLETYPE_DEG = SVGAngle::SVG_ANGLETYPE_DEG,
        SVG_ANGLETYPE_RAD = SVGAngle::SVG_ANGLETYPE_RAD,
        SVG_ANGLETYPE_GRAD = SVGAngle::SVG_ANGLETYPE_GRAD
    };

    virtual ~SVGAngleTearOff();

    unsigned short unitType() { return hasExposedAngleUnit() ? target()->unitType() : SVGAngle::SVG_ANGLETYPE_UNKNOWN; }

    void setValue(float, ExceptionState&);
    float value() { return target()->value(); }

    void setValueInSpecifiedUnits(float, ExceptionState&);
    float valueInSpecifiedUnits() { return target()->valueInSpecifiedUnits(); }

    void newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits, ExceptionState&);
    void convertToSpecifiedUnits(unsigned short unitType, ExceptionState&);

    String valueAsString() { return hasExposedAngleUnit() ? target()->valueAsString() : String::number(0); }
    void setValueAsString(const String&, ExceptionState&);

private:
    SVGAngleTearOff(PassRefPtr<SVGAngle>, SVGElement*, PropertyIsAnimValType, const QualifiedName&);

    bool hasExposedAngleUnit() { return target()->unitType() <= SVGAngle::SVG_ANGLETYPE_GRAD; }
};

} // namespace blink

#endif // SVGAngleTearOff_h_
