/*
 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef PatternAttributes_h
#define PatternAttributes_h

#include "core/svg/SVGLength.h"
#include "core/svg/SVGPreserveAspectRatio.h"
#include "platform/transforms/AffineTransform.h"

namespace blink {

class SVGPatternElement;

struct PatternAttributes {
    PatternAttributes()
        : m_x(SVGLength::create(LengthModeWidth))
        , m_y(SVGLength::create(LengthModeHeight))
        , m_width(SVGLength::create(LengthModeWidth))
        , m_height(SVGLength::create(LengthModeHeight))
        , m_viewBox()
        , m_preserveAspectRatio(SVGPreserveAspectRatio::create())
        , m_patternUnits(SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX)
        , m_patternContentUnits(SVGUnitTypes::SVG_UNIT_TYPE_USERSPACEONUSE)
        , m_patternContentElement(0)
        , m_xSet(false)
        , m_ySet(false)
        , m_widthSet(false)
        , m_heightSet(false)
        , m_viewBoxSet(false)
        , m_preserveAspectRatioSet(false)
        , m_patternUnitsSet(false)
        , m_patternContentUnitsSet(false)
        , m_patternTransformSet(false)
        , m_patternContentElementSet(false)
    {
    }

    SVGLength* x() const { return m_x.get(); }
    SVGLength* y() const { return m_y.get(); }
    SVGLength* width() const { return m_width.get(); }
    SVGLength* height() const { return m_height.get(); }
    FloatRect viewBox() const { return m_viewBox; }
    SVGPreserveAspectRatio* preserveAspectRatio() const { return m_preserveAspectRatio.get(); }
    SVGUnitTypes::SVGUnitType patternUnits() const { return m_patternUnits; }
    SVGUnitTypes::SVGUnitType patternContentUnits() const { return m_patternContentUnits; }
    AffineTransform patternTransform() const { return m_patternTransform; }
    const SVGPatternElement* patternContentElement() const { return m_patternContentElement; }

    void setX(PassRefPtr<SVGLength> value)
    {
        m_x = value;
        m_xSet = true;
    }

    void setY(PassRefPtr<SVGLength> value)
    {
        m_y = value;
        m_ySet = true;
    }

    void setWidth(PassRefPtr<SVGLength> value)
    {
        m_width = value;
        m_widthSet = true;
    }

    void setHeight(PassRefPtr<SVGLength> value)
    {
        m_height = value;
        m_heightSet = true;
    }

    void setViewBox(const FloatRect& value)
    {
        m_viewBox = value;
        m_viewBoxSet = true;
    }

    void setPreserveAspectRatio(PassRefPtr<SVGPreserveAspectRatio> value)
    {
        m_preserveAspectRatio = value;
        m_preserveAspectRatioSet = true;
    }

    void setPatternUnits(SVGUnitTypes::SVGUnitType value)
    {
        m_patternUnits = value;
        m_patternUnitsSet = true;
    }

    void setPatternContentUnits(SVGUnitTypes::SVGUnitType value)
    {
        m_patternContentUnits = value;
        m_patternContentUnitsSet = true;
    }

    void setPatternTransform(const AffineTransform& value)
    {
        m_patternTransform = value;
        m_patternTransformSet = true;
    }

    void setPatternContentElement(const SVGPatternElement* value)
    {
        m_patternContentElement = value;
        m_patternContentElementSet = true;
    }

    bool hasX() const { return m_xSet; }
    bool hasY() const { return m_ySet; }
    bool hasWidth() const { return m_widthSet; }
    bool hasHeight() const { return m_heightSet; }
    bool hasViewBox() const { return m_viewBoxSet; }
    bool hasPreserveAspectRatio() const { return m_preserveAspectRatioSet; }
    bool hasPatternUnits() const { return m_patternUnitsSet; }
    bool hasPatternContentUnits() const { return m_patternContentUnitsSet; }
    bool hasPatternTransform() const { return m_patternTransformSet; }
    bool hasPatternContentElement() const { return m_patternContentElementSet; }

private:
    // Properties
    RefPtr<SVGLength> m_x;
    RefPtr<SVGLength> m_y;
    RefPtr<SVGLength> m_width;
    RefPtr<SVGLength> m_height;
    FloatRect m_viewBox;
    RefPtr<SVGPreserveAspectRatio> m_preserveAspectRatio;
    SVGUnitTypes::SVGUnitType m_patternUnits;
    SVGUnitTypes::SVGUnitType m_patternContentUnits;
    AffineTransform m_patternTransform;
    const SVGPatternElement* m_patternContentElement;

    // Property states
    bool m_xSet : 1;
    bool m_ySet : 1;
    bool m_widthSet : 1;
    bool m_heightSet : 1;
    bool m_viewBoxSet : 1;
    bool m_preserveAspectRatioSet : 1;
    bool m_patternUnitsSet : 1;
    bool m_patternContentUnitsSet : 1;
    bool m_patternTransformSet : 1;
    bool m_patternContentElementSet : 1;
};

} // namespace blink

#endif
