/*
   (c) Copyright 2001-2009  The world wide DirectFB Open Source Community (directfb.org)
   (c) Copyright 2000-2004  Convergence (integrated media) GmbH

   All rights reserved.

   Written by Denis Oliver Kropp <dok@directfb.org>,
              Andreas Hundt <andi@fischlustig.de>,
              Sven Neumann <neo@directfb.org>,
              Ville Syrjälä <syrjala@sci.fi> and
              Claudio Ciccani <klan@users.sf.net>.

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with this library; if not, write to the
   Free Software Foundation, Inc., 59 Temple Place - Suite 330,
   Boston, MA 02111-1307, USA.
*/

#include <config.h>

#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <limits.h>

#include <directfb.h>

#include <direct/debug.h>
#include <direct/mem.h>
#include <direct/memcpy.h>
#include <direct/messages.h>
#include <direct/trace.h>
#include <direct/util.h>

#include <fusion/shmalloc.h>
#include <fusion/vector.h>

#include <core/coredefs.h>
#include <core/coretypes.h>

#include <core/gfxcard.h>
#include <core/layer_context.h>
#include <core/layer_region.h>
#include <core/layers_internal.h>
#include <core/surface.h>
#include <core/palette.h>
#include <core/windows.h>
#include <core/windows_internal.h>
#include <core/windowstack.h>
#include <core/wm.h>

#include <gfx/util.h>

#include <misc/conf.h>
#include <misc/util.h>

#include <core/wm_module.h>


D_DEBUG_DOMAIN( WM_Default, "WM/Default", "Default window manager module" );


DFB_WINDOW_MANAGER( default )
 void AddDefaultWmModule()
 {
 }


typedef struct {
     DirectLink                    link;

     DFBInputDeviceKeySymbol       symbol;
     DFBInputDeviceModifierMask    modifiers;

     CoreWindow                   *owner;
} GrabbedKey;

/**************************************************************************************************/

#define MAX_KEYS             16
#define MAX_UPDATE_REGIONS    8

typedef struct {
     CoreDFB                      *core;
} WMData;

typedef struct {
     int                           magic;

     CoreWindowStack              *stack;

     DFBUpdates                    updates;
     DFBRegion                     update_regions[MAX_UPDATE_REGIONS];

     DFBInputDeviceButtonMask      buttons;
     DFBInputDeviceModifierMask    modifiers;
     DFBInputDeviceLockState       locks;

     bool                          active;

     int                           wm_level;
     int                           wm_cycle;

     FusionVector                  windows;

     CoreWindow                   *pointer_window;     /* window grabbing the pointer */
     CoreWindow                   *keyboard_window;    /* window grabbing the keyboard */
     CoreWindow                   *focused_window;     /* window having the focus */
     CoreWindow                   *entered_window;     /* window under the pointer */
     CoreWindow                   *unselkeys_window;   /* window grabbing unselected keys */

     DirectLink                   *grabbed_keys;       /* List of currently grabbed keys. */

     struct {
          DFBInputDeviceKeySymbol      symbol;
          DFBInputDeviceKeyIdentifier  id;
          int                          code;
          CoreWindow                  *owner;
     } keys[MAX_KEYS];

     CoreSurface                  *cursor_bs;          /* backing store for region under cursor */
     bool                          cursor_bs_valid;
     DFBRegion                     cursor_region;
     bool                          cursor_drawn;

     int                           cursor_dx;
     int                           cursor_dy;
} StackData;

typedef struct {
     int                           magic;

     CoreWindow                   *window;

     StackData                    *stack_data;

     int                           priority;           /* derived from stacking class */

     CoreLayerRegionConfig         config;
} WindowData;

/**************************************************************************************************/

static DFBResult
restack_window( CoreWindow             *window,
                WindowData             *window_data,
                CoreWindow             *relative,
                WindowData             *relative_data,
                int                     relation,
                DFBWindowStackingClass  stacking );

static DFBResult
update_window( CoreWindow          *window,
               WindowData          *window_data,
               const DFBRegion     *region,
               DFBSurfaceFlipFlags  flags,
               bool                 force_complete,
               bool                 force_invisible,
               bool                 scale_region );

/**************************************************************************************************/

static int keys_compare( const void *key1,
                         const void *key2 )
{
     return *(const DFBInputDeviceKeySymbol*) key1 - *(const DFBInputDeviceKeySymbol*) key2;
}

/**************************************************************************************************/

static inline void
transform_point_in_window( CoreWindow *window,
                           int        *x,
                           int        *y )
{
     int _x = *x, _y = *y;

     switch (window->config.rotation) {
          default:
               D_BUG( "invalid rotation %d", window->config.rotation );
          case 0:
               break;

          case 90:
               *x = window->config.bounds.w - _y - 1;
               *y = _x;
               break;

          case 180:
               *x = window->config.bounds.w - _x - 1;
               *y = window->config.bounds.h - _y - 1;
               break;

          case 270:
               *x = _y;
               *y = window->config.bounds.h - _x - 1;
               break;
     }
}

static void
post_event( CoreWindow     *window,
            StackData      *data,
            DFBWindowEvent *event )
{
     D_ASSERT( window != NULL );
     D_ASSERT( window->stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );

     event->buttons   = data->buttons;
     event->modifiers = data->modifiers;
     event->locks     = data->locks;

     dfb_window_post_event( window, event );
}

static void
send_key_event( CoreWindow          *window,
                StackData           *data,
                const DFBInputEvent *event )
{
     DFBWindowEvent we;

     D_ASSERT( window != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );

     we.type       = (event->type == DIET_KEYPRESS) ? DWET_KEYDOWN : DWET_KEYUP;
     we.key_code   = event->key_code;
     we.key_id     = event->key_id;
     we.key_symbol = event->key_symbol;

     post_event( window, data, &we );
}

static void
send_button_event( CoreWindow          *window,
                   StackData           *data,
                   const DFBInputEvent *event )
{
     DFBWindowEvent we;

     D_ASSERT( window != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );

     we.type   = (event->type == DIET_BUTTONPRESS) ? DWET_BUTTONDOWN : DWET_BUTTONUP;
     we.x      = window->stack->cursor.x - window->config.bounds.x;
     we.y      = window->stack->cursor.y - window->config.bounds.y;
     we.button = (data->wm_level & 2) ? (event->button + 2) : event->button;

     transform_point_in_window( window, &we.x, &we.y );

     post_event( window, data, &we );
}

/**************************************************************************************************/

static inline void
transform_window_to_stack( CoreWindow         *window,
                           const DFBRectangle *rect,
                           DFBRectangle       *ret_rect )
{
     DFB_RECTANGLE_ASSERT( rect );

     ret_rect->x = rect->x;
     ret_rect->y = rect->y;

     switch (window->config.rotation) {
          default:
               D_BUG( "invalid rotation %d", window->config.rotation );
          case 0:
          case 180:
               ret_rect->w = rect->w;
               ret_rect->h = rect->h;
               break;

          case 90:
          case 270:
               ret_rect->w = rect->h;
               ret_rect->h = rect->w;
               break;
     }
}

static inline int
get_priority( const CoreWindow *window )
{
     D_ASSERT( window != NULL );

     switch (window->config.stacking) {
          case DWSC_UPPER:
               return  1;

          case DWSC_MIDDLE:
               return  0;

          case DWSC_LOWER:
               return -1;
			   
		  case DWSC_PRI0:
		  	   return  DWSC_PRI0;
			   
          case DWSC_PRI1:
		  	   return  DWSC_PRI1;
			   
          case DWSC_PRI2:
		  	   return  DWSC_PRI2;
			   
          case DWSC_PRI3:
		  	   return  DWSC_PRI3;

		  case DWSC_PRI4:
		  	   return  DWSC_PRI4;
        
          case DWSC_PRI5:
		  	   return  DWSC_PRI5;
			   
          case DWSC_PRI6:
		  	   return  DWSC_PRI6;
			   
          case DWSC_PRI7:
		  	   return  DWSC_PRI7;
			   
          case DWSC_PRI8:
		  	   return  DWSC_PRI8;
			   
          case DWSC_PRI9:
		  	   return  DWSC_PRI9;

          default:
               D_BUG( "unknown stacking class" );
               break;
     }

     return 0;
}

static inline int
get_index( const StackData  *data,
           const CoreWindow *window )
{
     D_ASSERT( data != NULL );
     D_ASSERT( window != NULL );

     D_ASSERT( fusion_vector_contains( &data->windows, window ) );

     return fusion_vector_index_of( &data->windows, window );
}

static CoreWindow *
get_keyboard_window( CoreWindowStack     *stack,
                     StackData           *data,
                     const DFBInputEvent *event )
{
     DirectLink *l;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );
     D_ASSERT( event->type == DIET_KEYPRESS || event->type == DIET_KEYRELEASE );

     /* Check explicit key grabs first. */
     direct_list_foreach (l, data->grabbed_keys) {
          GrabbedKey *key = (GrabbedKey*) l;

          if (key->symbol    == event->key_symbol &&
              key->modifiers == data->modifiers)
               return key->owner;
     }

     /* Don't do implicit grabs on keys without a hardware index. */
     if (event->key_code == -1)
          return (data->keyboard_window ?
                  data->keyboard_window : data->focused_window);

     /* Implicitly grab (press) or ungrab (release) key. */
     if (event->type == DIET_KEYPRESS) {
          int         i;
          int         free_key = -1;
          CoreWindow *window;

          /* Check active grabs. */
          for (i=0; i<MAX_KEYS; i++) {
               /* Key is grabbed, send to owner (NULL if destroyed). */
               if (data->keys[i].code == event->key_code)
                    return data->keys[i].owner;

               /* Remember first free array item. */
               if (free_key == -1 && data->keys[i].code == -1)
                    free_key = i;
          }

          /* Key is not grabbed, check for explicit keyboard grab or focus. */
          window = data->keyboard_window ?
                   data->keyboard_window : data->focused_window;
          if (!window)
               return NULL;

          /* Check key selection. */
          switch (window->config.key_selection) {
               case DWKS_ALL:
                    break;

               case DWKS_LIST:
                    D_ASSERT( window->config.keys != NULL );
                    D_ASSERT( window->config.num_keys > 0 );

                    if (bsearch( &event->key_symbol,
                                 window->config.keys, window->config.num_keys,
                                 sizeof(DFBInputDeviceKeySymbol), keys_compare ))
                         break;

                    /* fall through */

               case DWKS_NONE:
                    return data->unselkeys_window;
          }

          /* Check if a free array item was found. */
          if (free_key == -1) {
               D_WARN( "maximum number of owned keys reached" );
               return NULL;
          }

          /* Implicitly grab the key. */
          data->keys[free_key].symbol = event->key_symbol;
          data->keys[free_key].id     = event->key_id;
          data->keys[free_key].code   = event->key_code;
          data->keys[free_key].owner  = window;

          return window;
     }
     else {
          int i;

          /* Lookup owner and ungrab the key. */
          for (i=0; i<MAX_KEYS; i++) {
               if (data->keys[i].code == event->key_code) {
                    data->keys[i].code = -1;

                    /* Return owner (NULL if destroyed). */
                    return data->keys[i].owner;
               }
          }
     }

     /* No owner for release event found, discard it. */
     return NULL;
}

static CoreWindow*
window_at_pointer( CoreWindowStack *stack,
                   StackData       *data,
                   WMData          *wmdata,
                   int              x,
                   int              y )
{
     int         i;
     CoreWindow *window;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );

     if (!stack->cursor.enabled) {
          fusion_vector_foreach_reverse (window, i, data->windows)
               if (window->config.opacity && !(window->config.options & DWOP_GHOST))
                    return window;

          return NULL;
     }

     if (x < 0)
          x = stack->cursor.x;
     if (y < 0)
          y = stack->cursor.y;

     fusion_vector_foreach_reverse (window, i, data->windows) {
          CoreWindowConfig *config  = &window->config;
          DFBWindowOptions  options = config->options;
          DFBRectangle      rotated;
          DFBRectangle     *bounds  = &rotated;

          transform_window_to_stack( window, &config->bounds, &rotated );

          if (!(options & DWOP_GHOST) && config->opacity &&
              x >= bounds->x  &&  x < bounds->x + bounds->w &&
              y >= bounds->y  &&  y < bounds->y + bounds->h)
          {
               int wx = x - bounds->x;
               int wy = y - bounds->y;

               if ( !(options & DWOP_SHAPED)  ||
                    !(options &(DWOP_ALPHACHANNEL|DWOP_COLORKEYING))
                    || !window->surface ||
                    ((options & DWOP_OPAQUE_REGION) &&
                     (wx >= config->opaque.x1  &&  wx <= config->opaque.x2 &&
                      wy >= config->opaque.y1  &&  wy <= config->opaque.y2)))
               {
                    return window;
               }
               else {
                    u8                     buf[8];
                    CoreSurface           *surface = window->surface;
                    DFBSurfacePixelFormat  format  = surface->config.format;
                    DFBRectangle           rect    = { wx, wy, 1, 1 };

                    if (dfb_surface_read_buffer( surface, CSBR_FRONT, buf, 8, &rect ) == DFB_OK) {
                         if (options & DWOP_ALPHACHANNEL) {
                              int alpha = -1;

                              D_ASSERT( DFB_PIXELFORMAT_HAS_ALPHA( format ) );

                              switch (format) {
                                   case DSPF_AiRGB:
                                        alpha = 0xff - (*(u32*)(buf) >> 24);
                                        break;
                                   case DSPF_ARGB:
                                   case DSPF_ABGR:
                                   case DSPF_AYUV:
                                        alpha = *(u32*)(buf) >> 24;
                                        break;
                                   case DSPF_RGBA5551:
                                        alpha = *(u16*)(buf) & 0x1;
                                        alpha = alpha ? 0xff : 0x00;
                                        break;
                                   case DSPF_ARGB1555:
                                   case DSPF_ARGB2554:
                                   case DSPF_ARGB4444:
                                        alpha = *(u16*)(buf) & 0x8000;
                                        alpha = alpha ? 0xff : 0x00;
                                        break;
                                   case DSPF_RGBA4444:
                                        alpha = *(u16*)(buf) & 0x0008;
                                        alpha = alpha ? 0xff : 0x00;
                                        break;
                                   case DSPF_ALUT44:
                                        alpha = *(u8*)(buf) & 0xf0;
                                        alpha |= alpha >> 4;
                                        break;
                                   case DSPF_LUT1:
                                   case DSPF_LUT2:
                                   case DSPF_LUT4:
                                   case DSPF_LUT8: {
                                        CorePalette *palette = surface->palette;
                                        u8           pix     = *((u8*) buf);

                                        if (palette && pix < palette->num_entries) {
                                             alpha = palette->entries[pix].a;
                                             break;
                                        }


                                        /* fall through */
                                   }

                                   default:
                                        D_ONCE( "unknown format 0x%x", surface->config.format );
                                        break;
                              }

                              if (alpha) /* alpha == -1 on error */
                                   return window;
                         }
                         if (options & DWOP_COLORKEYING) {
                              int pixel = 0;
                              u8 *p;
                              switch (format) {
                                   case DSPF_ARGB:
                                   case DSPF_ABGR:
                                   case DSPF_AiRGB:
                                   case DSPF_RGB32:
                                        pixel = *(u32*)(buf) & 0x00ffffff;
                                        break;

                                   case DSPF_RGB24:
                                        p = (buf);
#ifdef WORDS_BIGENDIAN
                                        pixel = (p[0] << 16) | (p[1] << 8) | p[2];
#else
                                        pixel = (p[2] << 16) | (p[1] << 8) | p[0];
#endif
                                        break;

                                   case DSPF_RGB16:
                                        pixel = *(u16*)(buf);
                                        break;

                                   case DSPF_ARGB4444:
                                   case DSPF_RGB444:
                                        pixel = *(u16*)(buf)
                                                & 0x0fff;
                                        break;

                                   case DSPF_RGBA4444:
                                        pixel = *(u16*)(buf)
                                                & 0xfff0;
                                        break;

                                   case DSPF_ARGB1555:
                                   case DSPF_RGB555:
                                   case DSPF_BGR555:
                                        pixel = *(u16*)(buf)
                                                & 0x7fff;
                                        break;

                                   case DSPF_RGBA5551:
                                        pixel = *(u16*)(buf)
                                                & 0xfffe;
                                        break;

                                   case DSPF_RGB332:
                                   case DSPF_LUT8:
                                        pixel = *(u8*)(buf);
                                        break;

                                   case DSPF_ALUT44:
                                        pixel = *(u8*)(buf)
                                                & 0x0f;
                                        break;

                                   default:
                                        D_ONCE( "unknown format 0x%x", surface->config.format );
                                        break;
                              }

                              if (pixel != config->color_key)
                                   return window;
                         }
                    }
               }
          }
     }

     return NULL;
}

static void
switch_focus( CoreWindowStack *stack,
              StackData       *data,
              CoreWindow      *to )
{
     DFBWindowEvent  evt;
     CoreWindow     *from;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );

     from = data->focused_window;

     if (from == to)
          return;

     if (to && to->caps & DWCAPS_NOFOCUS)
          return;

     if (from) {
          evt.type = DWET_LOSTFOCUS;

          post_event( from, data, &evt );
     }

     if (to) {
          if (to->surface && to->surface->palette && !stack->hw_mode) {
               CoreSurface *surface;

               D_ASSERT( to->primary_region != NULL );

               if (dfb_layer_region_get_surface( to->primary_region, &surface ) == DFB_OK) {
                    if (DFB_PIXELFORMAT_IS_INDEXED( surface->config.format ))
                         dfb_surface_set_palette( surface, to->surface->palette );

                    dfb_surface_unref( surface );
               }
          }

          evt.type = DWET_GOTFOCUS;

          post_event( to, data, &evt );
     }

     data->focused_window = to;
}

static bool
update_focus( CoreWindowStack *stack,
              StackData       *data,
              WMData          *wmdata )
{
     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );

     /* if pointer is not grabbed */
     if (!data->pointer_window) {
          CoreWindow *before = data->entered_window;
          CoreWindow *after  = window_at_pointer( stack, data, wmdata, -1, -1 );

          /* and the window under the cursor is another one now */
          if (before != after) {
               DFBWindowEvent we;

               /* send leave event */
               if (before) {
                    we.type = DWET_LEAVE;
                    we.x    = stack->cursor.x - before->config.bounds.x;
                    we.y    = stack->cursor.y - before->config.bounds.y;

                    transform_point_in_window( before, &we.x, &we.y );

                    post_event( before, data, &we );
               }

               /* switch focus and send enter event */
               switch_focus( stack, data, after );

               if (after) {
                    we.type = DWET_ENTER;
                    we.x    = stack->cursor.x - after->config.bounds.x;
                    we.y    = stack->cursor.y - after->config.bounds.y;

                    transform_point_in_window( after, &we.x, &we.y );

                    post_event( after, data, &we );
               }

               /* update pointer to window under the cursor */
               data->entered_window = after;

               return true;
          }
     }

     return false;
}

static void
ensure_focus( CoreWindowStack *stack,
              StackData       *data )
{
     int         i;
     CoreWindow *window;

     if (data->focused_window)
          return;

     fusion_vector_foreach_reverse (window, i, data->windows) {
          if (window->config.opacity && !(window->config.options & DWOP_GHOST)
               && !(window->caps & DWCAPS_NOFOCUS)) {
               switch_focus( stack, data, window );
               break;
          }
     }
}

/**************************************************************************************************/
/**************************************************************************************************/

static inline void
transform_stack_to_dest( CoreWindowStack *stack,
                         const DFBRegion *region,
                         DFBRegion       *ret_dest )
{
     DFBDimension size = { stack->width, stack->height };

     DFB_REGION_ASSERT( region );

     dfb_region_from_rotated( ret_dest, region, &size, stack->rotation );
}

static void
draw_cursor( CoreWindowStack *stack, StackData *data, CardState *state, const DFBRegion *region )
{
     DFBRectangle            src;
     DFBRegion               dest;
     DFBSurfaceBlittingFlags flags = DSBLIT_BLEND_ALPHACHANNEL;

     D_ASSERT( stack != NULL );
     D_MAGIC_ASSERT( data, StackData );
     D_MAGIC_ASSERT( state, CardState );
     DFB_REGION_ASSERT( region );

     D_ASSUME( stack->cursor.opacity > 0 );

     /* Initialize destination region. */
     transform_stack_to_dest( stack, region, &dest );

     /* Initialize source rectangle. */
     src.x = region->x1 - stack->cursor.x + stack->cursor.hot.x;
     src.y = region->y1 - stack->cursor.y + stack->cursor.hot.y;
     src.w = region->x2 - region->x1 + 1;
     src.h = region->y2 - region->y1 + 1;

     /* Use global alpha blending. */
     if (stack->cursor.opacity != 0xFF) {
          flags |= DSBLIT_BLEND_COLORALPHA;

          /* Set opacity as blending factor. */
          if (state->color.a != stack->cursor.opacity) {
               state->color.a   = stack->cursor.opacity;
               state->modified |= SMF_COLOR;
          }
     }

     /* Different compositing methods depending on destination format. */
     if (flags & DSBLIT_BLEND_ALPHACHANNEL) {
          if (DFB_PIXELFORMAT_HAS_ALPHA( state->destination->config.format )) {
               /*
                * Always use compliant Porter/Duff SRC_OVER,
                * if the destination has an alpha channel.
                *
                * Cd = destination color  (non-premultiplied)
                * Ad = destination alpha
                *
                * Cs = source color       (non-premultiplied)
                * As = source alpha
                *
                * Ac = color alpha
                *
                * cd = Cd * Ad            (premultiply destination)
                * cs = Cs * As            (premultiply source)
                *
                * The full equation to calculate resulting color and alpha (premultiplied):
                *
                * cx = cd * (1-As*Ac) + cs * Ac
                * ax = Ad * (1-As*Ac) + As * Ac
                */
               dfb_state_set_src_blend( state, DSBF_ONE );

               /* Need to premultiply source with As*Ac or only with Ac? */
               if (! (stack->cursor.surface->config.caps & DSCAPS_PREMULTIPLIED))
                    flags |= DSBLIT_SRC_PREMULTIPLY;
               else if (flags & DSBLIT_BLEND_COLORALPHA)
                    flags |= DSBLIT_SRC_PREMULTCOLOR;

               /* Need to premultiply/demultiply destination? */
//               if (! (state->destination->caps & DSCAPS_PREMULTIPLIED))
//                    flags |= DSBLIT_DST_PREMULTIPLY | DSBLIT_DEMULTIPLY;
          }
          else {
               /*
                * We can avoid DSBLIT_SRC_PREMULTIPLY for destinations without an alpha channel
                * by using another blending function, which is more likely that it's accelerated
                * than premultiplication at this point in time.
                *
                * This way the resulting alpha (ax) doesn't comply with SRC_OVER,
                * but as the destination doesn't have an alpha channel it's no problem.
                *
                * As the destination's alpha value is always 1.0 there's no need for
                * premultiplication. The resulting alpha value will also be 1.0 without
                * exceptions, therefore no need for demultiplication.
                *
                * cx = Cd * (1-As*Ac) + Cs*As * Ac  (still same effect as above)
                * ax = Ad * (1-As*Ac) + As*As * Ac  (wrong, but discarded anyways)
                */
               if (stack->cursor.surface->config.caps & DSCAPS_PREMULTIPLIED) {
                    /* Need to premultiply source with Ac? */
                    if (flags & DSBLIT_BLEND_COLORALPHA)
                         flags |= DSBLIT_SRC_PREMULTCOLOR;

                    dfb_state_set_src_blend( state, DSBF_ONE );
               }
               else
                    dfb_state_set_src_blend( state, DSBF_SRCALPHA );
          }
     }

     /* Set blitting flags. */
     dfb_state_set_blitting_flags( state, flags | stack->rotated_blit );

     /* Set blitting source. */
     state->source    = stack->cursor.surface;
     state->modified |= SMF_SOURCE;

     /* Blit from the window to the region being updated. */
     dfb_gfxcard_blit( &src, dest.x1, dest.y1, state );

     /* Reset blitting source. */
     state->source    = NULL;
     state->modified |= SMF_SOURCE;
}


static DFBSurfaceBlittingFlags get_window_blit_flag( CardState *state, CoreWindow *window,
                                                                                                         bool alpha_channel,
                                                                                                         DFBSurfaceBlendFunction *srcblend)
{
     DFBSurfaceBlittingFlags  flags = DSBLIT_NOFX;
     CoreWindowConfig        *config;
     CoreSurface             *surface;
     int                      rotation;
     CoreWindowStack *stack = window->stack;

     D_MAGIC_ASSERT( state, CardState );
     D_MAGIC_ASSERT( stack, CoreWindowStack );

     surface = window->surface;
     D_MAGIC_ASSERT( surface, CoreSurface );

     config = &window->config;
     /* Use per pixel alpha blending. */
     if (alpha_channel && (config->options & DWOP_ALPHACHANNEL))
          flags |= DSBLIT_BLEND_ALPHACHANNEL;
     /* Use global alpha blending. */
     if (config->opacity != 0xFF) {
          flags |= DSBLIT_BLEND_COLORALPHA;
     }
     /* Use source color keying. */
     if (config->options & DWOP_COLORKEYING) {
          flags |= DSBLIT_SRC_COLORKEY;
     }
     /* Use automatic deinterlacing. */
     if (surface->config.caps & DSCAPS_INTERLACED)
          flags |= DSBLIT_DEINTERLACE;
     /* Different compositing methods depending on destination format. */
     if (flags & (DSBLIT_BLEND_ALPHACHANNEL | DSBLIT_BLEND_COLORALPHA)) {
          if (DFB_PIXELFORMAT_HAS_ALPHA( state->destination->config.format )) {
               /*
                * Always use compliant Porter/Duff SRC_OVER,
                * if the destination has an alpha channel.
                *
                * Cd = destination color  (non-premultiplied)
                * Ad = destination alpha
                *
                * Cs = source color       (non-premultiplied)
                * As = source alpha
                *
                * Ac = color alpha
                *
                * cd = Cd * Ad            (premultiply destination)
                * cs = Cs * As            (premultiply source)
                *
                * The full equation to calculate resulting color and alpha (premultiplied):
                *
                * cx = cd * (1-As*Ac) + cs * Ac
                * ax = Ad * (1-As*Ac) + As * Ac
                */
               *srcblend = DSBF_ONE;

               /* Need to premultiply source with As*Ac or only with Ac? */
               if (! (surface->config.caps & DSCAPS_PREMULTIPLIED))
                    flags |= DSBLIT_SRC_PREMULTIPLY;
               else if (flags & DSBLIT_BLEND_COLORALPHA)
                    flags |= DSBLIT_SRC_PREMULTCOLOR;

               /* Need to premultiply/demultiply destination? */
//               if (! (state->destination->caps & DSCAPS_PREMULTIPLIED))
//                    flags |= DSBLIT_DST_PREMULTIPLY | DSBLIT_DEMULTIPLY;
          }
          else {
               /*
                * We can avoid DSBLIT_SRC_PREMULTIPLY for destinations without an alpha channel
                * by using another blending function, which is more likely that it's accelerated
                * than premultiplication at this point in time.
                *
                * This way the resulting alpha (ax) doesn't comply with SRC_OVER,
                * but as the destination doesn't have an alpha channel it's no problem.
                *
                * As the destination's alpha value is always 1.0 there's no need for
                * premultiplication. The resulting alpha value will also be 1.0 without
                * exceptions, therefore no need for demultiplication.
                *
                * cx = Cd * (1-As*Ac) + Cs*As * Ac  (still same effect as above)
                * ax = Ad * (1-As*Ac) + As*As * Ac  (wrong, but discarded anyways)
                */
               if (surface->config.caps & DSCAPS_PREMULTIPLIED) {
                    /* Need to premultiply source with Ac? */
                    if (flags & DSBLIT_BLEND_COLORALPHA)
                         flags |= DSBLIT_SRC_PREMULTCOLOR;
                   *srcblend = DSBF_ONE;
               }
               else
                    *srcblend = DSBF_SRCALPHA;
          }
     }

     rotation = (window->config.rotation + stack->rotation) % 360;
     switch (rotation) {
          default:
               D_BUG( "invalid rotation %d", rotation );
          case 0:
               break;

          case 90:
               flags |= DSBLIT_ROTATE90;
               break;

          case 180:
               flags |= DSBLIT_ROTATE180;
               break;

          case 270:
               flags |= DSBLIT_ROTATE270;
               break;
     }
     return flags;

}
static inline bool bypass_underdraw(CoreWindow *window, CardState *state, bool alpha_channel,
    int window_index)
{
    CoreWindowStack         *stack;
    DFBSurfaceBlendFunction src_blend = DSBF_UNKNOWN;  //Coverity-03132013
    DFBSurfaceBlittingFlags flags;

    D_ASSERT( window != NULL );
    D_MAGIC_ASSERT( state, CardState );
    if(window_index > 0)
         return false;
     stack = window->stack;
     D_MAGIC_ASSERT( stack, CoreWindowStack );
     if(stack->bg.mode!=DLBM_COLOR || stack->bg.color.r!=0 || stack->bg.color.g!=0 || stack->bg.color.b!=0
           ||  stack->bg.color.a!=0)
        {
           return false;
        }
     flags =  get_window_blit_flag(state, window,alpha_channel, &src_blend);
     if(flags & (DSBLIT_SRC_COLORKEY|DSBLIT_DST_COLORKEY|DSBLIT_XOR))
         return false;
     if(flags&(DSBLIT_BLEND_ALPHACHANNEL|DSBLIT_BLEND_COLORALPHA))
     {
          switch(src_blend)
            {
                 case DSBF_DESTALPHA:
                 case  DSBF_INVDESTALPHA:
                 case DSBF_DESTCOLOR:
                 case DSBF_INVDESTCOLOR:
                     return false;
                 default:
                      break;
            }
     }
     return true;
}

static void
draw_window( CoreWindow *window, CardState *state,
             const DFBRegion *region, bool alpha_channel, bool bforce_disable_alphablend)
{
     DFBRegion                dest;
     DFBSurfaceBlittingFlags  flags = DSBLIT_NOFX;
     CoreWindowStack         *stack;
     CoreWindowConfig        *config;
     CoreSurface             *surface;
     int                      rotation;
     DFBSurfaceBlendFunction src_blend = DSBF_UNKNOWN; //Fix converity END
     DFBSurfaceBlendFunction org_dst_blend = DSBF_UNKNOWN; //Fix converity END

     D_ASSERT( window != NULL );
     D_MAGIC_ASSERT( state, CardState );
     DFB_REGION_ASSERT( region );

     stack = window->stack;
     D_MAGIC_ASSERT( stack, CoreWindowStack );

     surface = window->surface;
     D_MAGIC_ASSERT( surface, CoreSurface );

     config = &window->config;

     /* Initialize destination region. */
     transform_stack_to_dest( stack, region, &dest );

     flags = get_window_blit_flag(state, window, alpha_channel, &src_blend);

     /* Use global alpha blending. */
     if ( flags & DSBLIT_BLEND_COLORALPHA) {
          /* Set opacity as blending factor. */
          if (state->color.a != config->opacity) {
               state->color.a   = config->opacity;
               state->modified |= SMF_COLOR;
          }
     }

     /* Use source color keying. */
     if (flags & DSBLIT_SRC_COLORKEY) {
          /* Set window color key. */
          dfb_state_set_src_colorkey( state, config->color_key );
     }
     dfb_state_set_src_blend( state, src_blend );
     if(bforce_disable_alphablend)
     {
          org_dst_blend = state->dst_blend;
          dfb_state_set_dst_blend( state, DSBF_ZERO );
     }

     /* Set blitting flags. */
     dfb_state_set_blitting_flags( state, flags );

     /* Set blitting source. */
     state->source    = surface;
     state->modified |= SMF_SOURCE;

     if (window->config.options & DWOP_SCALE) {
          DFBDimension size = { stack->width, stack->height };
          DFBRegion    clip = state->clip;
          DFBRectangle src  = { 0, 0, surface->config.size.w, surface->config.size.h };
          DFBRectangle dst;
          DFBRectangle bounds;

          transform_window_to_stack( window, &window->config.bounds, &bounds );

          dfb_rectangle_from_rotated( &dst, &bounds, &size, stack->rotation );

          /* Change clipping region. */
          dfb_state_set_clip( state, &dest );

          /* Scale window to the screen clipped by the region being updated. */
          dfb_gfxcard_stretchblit( &src, &dst, state );

          /* Restore clipping region. */
          dfb_state_set_clip( state, &clip );
     }
     else {
          DFBDimension size = { config->bounds.w, config->bounds.h };
          DFBRectangle rect, src;

          D_ASSERT( surface->config.size.w == config->bounds.w );
          D_ASSERT( surface->config.size.h == config->bounds.h );

          /* Initialize source rectangle. */
          dfb_rectangle_from_region( &rect, region );

          /* Subtract window offset. */
          rect.x -= config->bounds.x;
          rect.y -= config->bounds.y;

          /* Rotate back to window surface. */
          if (window->config.rotation == 90 || window->config.rotation == 270)
               D_UTIL_SWAP( size.w, size.h );

          dfb_rectangle_from_rotated( &src, &rect, &size, (360 - window->config.rotation) % 360 );

          /* Blit from the window to the region being updated. */
          dfb_gfxcard_blit( &src, dest.x1, dest.y1, state );
     }

     if(bforce_disable_alphablend)
     {
          dfb_state_set_dst_blend( state, org_dst_blend );
     }
     /* Reset blitting source. */
     state->source    = NULL;
     state->modified |= SMF_SOURCE;
}

static void
draw_background( CoreWindowStack *stack, CardState *state, const DFBRegion *region )
{
     DFBRegion dest;

     D_ASSERT( stack != NULL );
     D_MAGIC_ASSERT( state, CardState );
     DFB_REGION_ASSERT( region );

     D_ASSERT( stack->bg.image != NULL || (stack->bg.mode != DLBM_IMAGE &&
                                           stack->bg.mode != DLBM_TILE) );

     /* Initialize destination region. */
     transform_stack_to_dest( stack, region, &dest );

     if (!dfb_region_intersect( &dest, 0, 0,
                                state->destination->config.size.w - 1, state->destination->config.size.h - 1 ))
         return;

     switch (stack->bg.mode) {
          case DLBM_COLOR: {
               DFBRectangle  rect  = DFB_RECTANGLE_INIT_FROM_REGION( &dest );
               CoreSurface  *dst   = state->destination;
               DFBColor     *color = &stack->bg.color;

               D_MAGIC_ASSERT( dst, CoreSurface );

               /* Set the background color. */
               if (DFB_PIXELFORMAT_IS_INDEXED( dst->config.format ))
                    dfb_state_set_color_index( state,  /* FIXME: don't search every time */
                                               dfb_palette_search( dst->palette, color->r,
                                                                   color->g, color->b, color->a ) );
               else
                    dfb_state_set_color( state, color );

               /* Simply fill the background. */
               dfb_gfxcard_fillrectangles( &rect, 1, state );
               break;
          }

          case DLBM_IMAGE: {
               CoreSurface  *bg   = stack->bg.image;
               DFBRegion     clip = state->clip;
               DFBRectangle  src  = { 0, 0, bg->config.size.w, bg->config.size.h };
               DFBRectangle  dst  = { 0, 0, stack->rotated_width, stack->rotated_height };

               D_MAGIC_ASSERT( bg, CoreSurface );

               /* Set blitting source. */
               state->source    = bg;
               state->modified |= SMF_SOURCE;

               /* Set blitting flags. */
               dfb_state_set_blitting_flags( state, stack->rotated_blit );

               /* Set clipping region. */
               dfb_state_set_clip( state, &dest );

               /* Blit background image. */
               dfb_gfxcard_stretchblit( &src, &dst, state );

               /* Restore clipping region. */
               dfb_state_set_clip( state, &clip );

               /* Reset blitting source. */
               state->source    = NULL;
               state->modified |= SMF_SOURCE;

               break;
          }

          case DLBM_TILE: {
               CoreSurface  *bg   = stack->bg.image;
               DFBRegion     clip = state->clip;
               DFBRectangle  src  = { 0, 0, bg->config.size.w, bg->config.size.h };

               D_MAGIC_ASSERT( bg, CoreSurface );

               /* Set blitting source. */
               state->source    = bg;
               state->modified |= SMF_SOURCE;

               /* Set blitting flags. */
               dfb_state_set_blitting_flags( state, stack->rotated_blit );

               /* Change clipping region. */
               dfb_state_set_clip( state, &dest );

               /* Tiled blit (aligned). */
               dfb_gfxcard_tileblit( &src,
                                     (region->x1 / src.w) * src.w,
                                     (region->y1 / src.h) * src.h,
                                     (region->x2 / src.w + 1) * src.w,
                                     (region->y2 / src.h + 1) * src.h,
                                     state );

               /* Restore clipping region. */
               dfb_state_set_clip( state, &clip );

               /* Reset blitting source. */
               state->source    = NULL;
               state->modified |= SMF_SOURCE;

               break;
          }

          case DLBM_DONTCARE:
               break;

          default:
               D_BUG( "unknown background mode" );
               break;
     }
}

static void
update_region( CoreWindowStack *stack,
               StackData       *data,
               CardState       *state,
               int              start,
               int              x1,
               int              y1,
               int              x2,
               int              y2 )
{
     int       i      = start;
     DFBRegion region = { x1, y1, x2, y2 };

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_MAGIC_ASSERT( state, CardState );
     D_ASSERT( start < fusion_vector_size( &data->windows ) );
     D_ASSERT( x1 <= x2 );
     D_ASSERT( y1 <= y2 );

     /* Find next intersecting window. */
     while (i >= 0) {
          CoreWindow *window = fusion_vector_at( &data->windows, i );

          if (VISIBLE_WINDOW( window )) {
               DFBRectangle rotated;

               transform_window_to_stack( window, &window->config.bounds, &rotated );

               if (dfb_region_intersect( &region,
                                         DFB_REGION_VALS_FROM_RECTANGLE( &rotated )))
                    break;
          }

          i--;
     }

     /* Intersecting window found? */
     if (i >= 0) {
          CoreWindow       *window = fusion_vector_at( &data->windows, i );
          CoreWindowConfig *config = &window->config;
          bool bypass_under_draw =
                                bypass_underdraw(window, state, true,  i);

          if (D_FLAGS_ARE_SET( config->options, DWOP_ALPHACHANNEL | DWOP_OPAQUE_REGION )) {
               DFBRegion opaque = DFB_REGION_INIT_TRANSLATED( &config->opaque,
                                                              config->bounds.x,
                                                              config->bounds.y );

                if (!dfb_region_region_intersect( &opaque, &region )) {

                      if(!bypass_under_draw)
                            update_region( stack, data, state, i-1, x1, y1, x2, y2 );
                      else
                      {
                             //update un-conjected area aroud this window
                             /* left */
                             if (region.x1 != x1)
                                  update_region( stack, data, state, i-1, x1, region.y1, region.x1-1, region.y2 );

                             /* upper */
                             if (region.y1 != y1)
                                      update_region( stack, data, state, i-1, x1, y1, x2, region.y1-1 );

                             /* right */
                             if (region.x2 != x2)
                                  update_region( stack, data, state, i-1, region.x2+1, region.y1, x2, region.y2 );

                             /* lower */
                             if (region.y2 != y2)
                                  update_region( stack, data, state, i-1, x1, region.y2+1, x2, y2 );
                      }

                       draw_window( window, state, &region, true, bypass_under_draw);
               }
               else {
                    if(!bypass_under_draw)
                    {
                          if ((config->opacity < 0xff) || (config->options & DWOP_COLORKEYING)) {
                           /* draw everything below */
                                update_region( stack, data, state, i-1, x1, y1, x2, y2 );
                          }
                           else {
                              //update un-conjected area aroud this window's opaque area
                                /* left */
                                if (opaque.x1 != x1)
                                {
                                     update_region( stack, data, state, i-1, x1, opaque.y1, opaque.x1-1, opaque.y2 );
                                }

                                /* upper */
                                if (opaque.y1 != y1)
                                     update_region( stack, data, state, i-1, x1, y1, x2, opaque.y1-1 );

                                /* right */
                                if (opaque.x2 != x2)
                                     update_region( stack, data, state, i-1, opaque.x2+1, opaque.y1, x2, opaque.y2 );

                                /* lower */
                                if (opaque.y2 != y2)
                                     update_region( stack, data, state, i-1, x1, opaque.y2+1, x2, y2 );
                           }
                     }
                    else {
                           //update un-conjected area aroud this window
                             /* left */
                             if (region.x1 != x1)
                                  update_region( stack, data, state, i-1, x1, region.y1, region.x1-1, region.y2 );

                             /* upper */
                             if (region.y1 != y1)
                                      update_region( stack, data, state, i-1, x1, y1, x2, region.y1-1 );

                             /* right */
                             if (region.x2 != x2)
                                  update_region( stack, data, state, i-1, region.x2+1, region.y1, x2, region.y2 );

                             /* lower */
                             if (region.y2 != y2)
                                  update_region( stack, data, state, i-1, x1, region.y2+1, x2, y2 );
                     }

                    /* left */
                    if (opaque.x1 != region.x1) {
                         DFBRegion r = { region.x1, opaque.y1, opaque.x1 - 1, opaque.y2 };
                         draw_window( window, state, &r, true, bypass_under_draw);
                    }

                    /* upper */
                    if (opaque.y1 != region.y1) {
                         DFBRegion r = { region.x1, region.y1, region.x2, opaque.y1 - 1 };
                         draw_window( window, state, &r, true , bypass_under_draw);
                    }

                    /* right */
                    if (opaque.x2 != region.x2) {
                         DFBRegion r = { opaque.x2 + 1, opaque.y1, region.x2, opaque.y2 };
                         draw_window( window, state, &r, true, bypass_under_draw );
                    }

                    /* lower */
                    if (opaque.y2 != region.y2) {
                         DFBRegion r = { region.x1, opaque.y2 + 1, region.x2, region.y2 };
                         draw_window( window, state, &r, true , bypass_under_draw);
                    }

                    /* inner */
                    draw_window( window, state, &opaque, false, bypass_under_draw );
               }
          }
          else {
                    if (!bypass_under_draw && TRANSLUCENT_WINDOW( window )) {
                         /* draw everything below */
                         update_region( stack, data, state, i-1, x1, y1, x2, y2 );
                    }
                    else {
                         /* left */
                         if (region.x1 != x1)
                              update_region( stack, data, state, i-1, x1, region.y1, region.x1-1, region.y2 );

                         /* upper */
                         if (region.y1 != y1)
                              update_region( stack, data, state, i-1, x1, y1, x2, region.y1-1 );

                         /* right */
                         if (region.x2 != x2)
                              update_region( stack, data, state, i-1, region.x2+1, region.y1, x2, region.y2 );

                         /* lower */
                         if (region.y2 != y2)
                              update_region( stack, data, state, i-1, x1, region.y2+1, x2, y2 );
                    }
                    draw_window( window, state, &region, true , bypass_under_draw);
          }
     }
     else
          draw_background( stack, state, &region );
}

/**************************************************************************************************/
/**************************************************************************************************/

static void
repaint_stack( CoreWindowStack     *stack,
               StackData           *data,
               CoreLayerRegion     *region,
               const DFBRegion     *updates,
               int                  num_updates,
               DFBSurfaceFlipFlags  flags )
{
     int          i;
     CoreLayer   *layer;
     CardState   *state;
     CoreSurface *surface;
     DFBRegion    flips[num_updates];
     int          num_flips = 0;
	 DFBRegion    clip = {0,0,0,0};

     D_ASSERT( stack != NULL );
     D_ASSERT( stack->context != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( region != NULL );
     D_ASSERT( num_updates > 0 );

     layer   = dfb_layer_at( stack->context->layer_id );
     state   = &layer->state;
     surface = region->surface;



     if (!data->active || !surface)
          return;

     if(stack->display_mode!=DLDM_NORMAL &&
          region->config.buffermode==DLBM_FRONTONLY)
     {
         printf("Serious Error, 3D UI mode can not been enabled in under layer single buffer mode, switch back to normal display\n");
         stack->display_mode = DLDM_NORMAL;
     }
     D_DEBUG_AT( WM_Default, "repaint_stack( %d region(s), flags %x )\n", num_updates, flags );



     /* Set destination. */
     state->destination  = surface;
     state->modified    |= SMF_DESTINATION;

     for (i=0; i<num_updates; i++) {
          DFBRegion        dest;
          const DFBRegion *update = &updates[i];

          DFB_REGION_ASSERT( update );

          D_DEBUG_AT( WM_Default, "  -> %d, %d - %dx%d  (%d)\n",
                      DFB_RECTANGLE_VALS_FROM_REGION( update ), i );

          transform_stack_to_dest( stack, update, &dest );

          if (!dfb_region_intersect( &dest, 0, 0, surface->config.size.w - 1, surface->config.size.h - 1 ))
               continue;

          /* Set clipping region. */
          dfb_state_set_clip( state, &dest );

          /* Compose updated region. */
          update_region( stack, data, state,
                         fusion_vector_size( &data->windows ) - 1,
                         DFB_REGION_VALS( update ) );

          flips[num_flips++] = dest;

          /* Update cursor? */
          if (data->cursor_drawn) {
               DFBRegion cursor_rotated;

               D_ASSUME( data->cursor_bs_valid );

               transform_stack_to_dest( stack, &data->cursor_region, &cursor_rotated );

               if (dfb_region_region_intersect( &dest, &cursor_rotated )) {
                    DFBRectangle rect = DFB_RECTANGLE_INIT_FROM_REGION( &dest );

                    dfb_gfx_copy_to( surface, data->cursor_bs, &rect,
                                     rect.x - cursor_rotated.x1,
                                     rect.y - cursor_rotated.y1, true );

                    draw_cursor( stack, data, state, &data->cursor_region );
               }
          }
     }

     /* Reset destination. */
     state->destination  = NULL;
     state->modified    |= SMF_DESTINATION;

     /* Software cursor code relies on a valid back buffer. */
     if (stack->cursor.enabled)
          flags |= DSFLIP_BLIT;

#if 0
#if 0
     for (i=0; i<num_flips; i++) {
          DFBRegion *flip = &flips[i];

          DFB_REGION_ASSERT( flip );

          /* Flip the updated region .*/
          switch(stack->display_mode)
          {
            case DLDM_STEREO_LEFTRIGHT_3DUI:
                {
                     DFBRegion regiondst;
                     flip->x1&=~1UL;
                     flip->x2=(flip->x2+1)&~1UL;
                     regiondst.x1 = flip->x1/2;
                     regiondst.y1 = flip->y1;
                     regiondst.x2 = flip->x2/2;
                     regiondst.y2= flip->y2;
                     dfb_layer_region_stretchblit_update(region, &regiondst, flip, flags);


                     regiondst.x1 += surface->config.size.w/2;
                     regiondst.x2 += surface->config.size.w/2;
                     dfb_layer_region_stretchblit_update(region, &regiondst, flip, flags);
                     break;
                }
            case DLDM_STEREO_TOPBOTTOM_3DUI:
                {
                     DFBRegion regiondst;
                     flip->y1&=~1UL;
                     flip->y2=(flip->y2+1)&~1UL;
                     regiondst.x1 = flip->x1;
                     regiondst.y1 = flip->y1/2;
                     regiondst.x2 = flip->x2;
                     regiondst.y2= flip->y2/2;
                     dfb_layer_region_stretchblit_update(region, &regiondst, flip, flags);



                     regiondst.y1 += surface->config.size.h/2;
                     regiondst.y2 += surface->config.size.h/2;
                     dfb_layer_region_stretchblit_update(region, &regiondst, flip, flags);
                     break;
                }

            case DLDM_NORMAL:
                     dfb_layer_region_flip_update( region, flip, flags );
                     break;
          }
     }
#else

			switch(stack->display_mode)
          {
            case DLDM_STEREO_LEFTRIGHT_3DUI:
                {


                     DFBRegion  flip = {0,0,surface->config.size.w-1,surface->config.size.h-1} ;
					 DFBRegion regiondst;
                     regiondst.x1 = 0;
                     regiondst.y1 = 0;
                     regiondst.x2 = surface->config.size.w/2 -1;
                     regiondst.y2= surface->config.size.h-1;
                     dfb_layer_region_stretchblit_update(region, &regiondst, &flip, flags);


                     regiondst.x1 = surface->config.size.w/2;
                     regiondst.y1 = 0;
					 regiondst.x2 = surface->config.size.w-1;
                     regiondst.y2 = surface->config.size.h-1;
					 
                     dfb_layer_region_stretchblit_update(region, &regiondst, &flip, flags);
					
                     break;
                }
            case DLDM_STEREO_TOPBOTTOM_3DUI:
                {
				
          			 DFBRegion flip =  {0,0,surface->config.size.w-1,surface->config.size.h-1} ;
                     DFBRegion regiondst;

                     regiondst.x1 = 0;
                     regiondst.y1 = 0;
                     regiondst.x2 = surface->config.size.w-1;
                     regiondst.y2=  surface->config.size.h/2-1;
                     dfb_layer_region_stretchblit_update(region, &regiondst, &flip, flags);


					 regiondst.x1 = 0;
					 regiondst.y1 = surface->config.size.h/2;
                     regiondst.x2 = surface->config.size.w-1;
                     regiondst.y2 = surface->config.size.h-1;
                     dfb_layer_region_stretchblit_update(region, &regiondst, &flip, flags);
				
                     break;
                }

            case DLDM_NORMAL:
				{
					for (i=0; i<num_flips; i++) {
						
          			 DFBRegion *flip = &flips[i];
                     dfb_layer_region_flip_update( region, flip, flags );
					}

					 
					 break;
            	}
                    
          }

#endif
#else

		// union all the flip region to  one ,and set it as clip region 
		if((stack->display_mode == DLDM_STEREO_LEFTRIGHT_3DUI)||
			(stack->display_mode == DLDM_STEREO_TOPBOTTOM_3DUI)||
			(stack->display_mode == DLDM_STEREO_LEFTRIGHT_TOPHALF_3DUI)||
			(stack->display_mode == DLDM_STEREO_TOPHALF_3DUI))
		{
			for (i=0; i<num_flips; i++) 
			{
				DFBRegion *flip = &flips[i];

				DFB_REGION_ASSERT( flip );

				dfb_region_region_union(&clip,flip);
			}
		}
        else if(stack->display_mode == DLDM_NORMAL)
        {
            if(stack->bforce_fullupdate)
            {    
                flags &= ~DSFLIP_BLIT;
                for (i=0; i<num_flips; i++) 
			    {
				    DFBRegion *flip = &flips[i];
				    DFB_REGION_ASSERT( flip );
				    dfb_region_region_union(&clip,flip);
			    }
                
            }
        }
        else if(stack->display_mode == DLDM_STEREO_FRAME_PACKING || stack->display_mode == DLDM_STEREO_FRAME_PACKING_FHD)
        {
            flags |= DSFLIP_BLIT;
        }



		switch(stack->display_mode)
		{
			case DLDM_STEREO_LEFTRIGHT_3DUI:
		    {


		         DFBRegion  flip = {0,0,surface->config.size.w-1,surface->config.size.h-1} ;
				 DFBRegion regiondst;
				 DFBRegion clipRegion;
		         regiondst.x1 = 0;
		         regiondst.y1 = 0;
		         regiondst.x2 = surface->config.size.w/2 -1;
		         regiondst.y2= surface->config.size.h-1;
				 
		         clipRegion.x1 = clip.x1/2;
				 clipRegion.x2 = (clip.x2+1)/2;
				 clipRegion.y1 = clip.y1;
				 clipRegion.y2 = clip.y2;					  
		         dfb_layer_region_stretchblit_update_with_clipRegion(region, &regiondst, &flip, &clipRegion,flags);


		         regiondst.x1 = surface->config.size.w/2;
		         regiondst.y1 = 0;
				 regiondst.x2 = surface->config.size.w-1;
		         regiondst.y2 = surface->config.size.h-1;

		         clipRegion.x1 += surface->config.size.w/2;
				 clipRegion.x2 += surface->config.size.w/2;					 
		         dfb_layer_region_stretchblit_update_with_clipRegion(region, &regiondst, &flip, &clipRegion, flags);
				
		         break;
		    }
			case DLDM_STEREO_TOPBOTTOM_3DUI:
		    {
                const int layer_width_bak = stack->context->layer_width_bak;
                const int layer_height_bak = stack->context->layer_height_bak;

                DFBRegion flip =  {0,0,layer_width_bak-1, layer_height_bak-1} ;

                DFBRegion regiondst;
                DFBRegion clipRegion;

                regiondst.x1 = 0;
                regiondst.y1 = 0;
                regiondst.x2 = surface->config.size.w-1;
                regiondst.y2 = surface->config.size.h/2-1;

                clipRegion.x1 = clip.x1;
                clipRegion.x2 = clip.x2;

                /* vertical */
                if ((surface->config.size.h /2) > layer_height_bak) {
                    
                    /* upscaling */
                    clipRegion.y1 = (clip.y1 - 1) * (surface->config.size.h /2) / layer_height_bak ;
                    clipRegion.y2 = (clip.y2 + 1) * (surface->config.size.h /2) / layer_height_bak ;
                }
                else {
                    /* downscaling */
                    clipRegion.y1 = clip.y1 * (surface->config.size.h /2) / layer_height_bak - 1 ;
                    clipRegion.y2 = clip.y2 * (surface->config.size.h /2) / layer_height_bak + 1;
                }


                /* limit to half area */
                dfb_region_clip( &clipRegion, 0, 0, surface->config.size.w - 1, surface->config.size.h/2-1 );


                dfb_layer_region_stretchblit_update_with_clipRegion(region, &regiondst, &flip, &clipRegion,flags);


                regiondst.x1 = 0;
                regiondst.y1 = surface->config.size.h/2;
                regiondst.x2 = surface->config.size.w-1;
                regiondst.y2 = surface->config.size.h-1;


                clipRegion.y1 += surface->config.size.h/2;
                clipRegion.y2 += surface->config.size.h/2;					 
                dfb_layer_region_stretchblit_update_with_clipRegion(region, &regiondst, &flip, &clipRegion,flags);


                break;
		    }
			case DLDM_STEREO_LEFTRIGHT_TOPHALF_3DUI:
		    {
				 DFBRegion  flip = {0,0,surface->config.size.w-1,surface->config.size.h-1} ;
				 DFBRegion regiondst;
				 DFBRegion clipRegion;
		         regiondst.x1 = 0;
		         regiondst.y1 = 0;
		         regiondst.x2 = surface->config.size.w/2 -1;
		         regiondst.y2= surface->config.size.h/2-1;
				 
		         clipRegion.x1 = clip.x1/2;
				 clipRegion.x2 = (clip.x2+1)/2;
				 clipRegion.y1 = clip.y1/2;
				 clipRegion.y2 = (clip.y2+1)/2;					  
		         dfb_layer_region_stretchblit_update_with_clipRegion(region, &regiondst, &flip, &clipRegion,flags);


		         regiondst.x1 = surface->config.size.w/2;
		         regiondst.y1 = 0;
				 regiondst.x2 = surface->config.size.w-1;
		         regiondst.y2 = surface->config.size.h/2-1;

		         clipRegion.x1 += surface->config.size.w/2;
				 clipRegion.x2 += surface->config.size.w/2;					 
		         dfb_layer_region_stretchblit_update_with_clipRegion(region, &regiondst, &flip, &clipRegion, flags);
		   	     break;
		    }
			case DLDM_STEREO_TOPHALF_3DUI:
			{
				 DFBRegion flip =  {0,0,surface->config.size.w-1,surface->config.size.h-1} ;
		         DFBRegion regiondst;
				 DFBRegion clipRegion;
		         regiondst.x1 = 0;
		         regiondst.y1 = 0;
		         regiondst.x2 = surface->config.size.w-1;
		         regiondst.y2 =  surface->config.size.h/2-1;

				 clipRegion.x1 = clip.x1;
				 clipRegion.x2 = clip.x2;
				 clipRegion.y1 = clip.y1/2;
				 clipRegion.y2 = (clip.y2+1)/2;					 
		         dfb_layer_region_stretchblit_update_with_clipRegion(region, &regiondst, &flip, &clipRegion,flags);
			
		         break;
			}

			case DLDM_NORMAL:
			case DLDM_STEREO_FRAME_PACKING:
			case DLDM_STEREO_FRAME_PACKING_FHD:
			{ 
				if(stack->bforce_fullupdate)
			    {
    			    dfb_layer_region_flip_update( region, &clip, flags );
			    }
			    else
			    {
    				for (i=0; i<num_flips; i++) {
    					
    					DFBRegion *flip = &flips[i];
    		         	dfb_layer_region_flip_update( region, flip, flags );
    				}
                }
		 
				break;
			}
			default :
		    {
				printf("\nerror display mode\n"); 
				break ;
			}
		        
		}


#endif

}

static DFBResult
process_updates( StackData           *data,
                 WMData              *wmdata,
                 CoreWindowStack     *stack,
                 CoreLayerRegion     *region,
                 DFBSurfaceFlipFlags  flags )
{
     DFBResult         ret;
     int               n, d;
     int               total;
     int               bounding;
     CoreLayerContext *context;
     CoreLayerRegion  *primary = region;

     D_ASSERT( data != NULL );
     D_ASSERT( wmdata != NULL );
     D_ASSERT( stack != NULL );

     context = stack->context;
     D_ASSERT( context != NULL );

     if (!data->updates.num_regions)
          return DFB_OK;

     /* Get the primary region. */
     if (!region) {
          ret = dfb_layer_context_get_primary_region( stack->context, false, &primary );
          if (ret)
               return ret;
     }


     dfb_updates_stat( &data->updates, &total, &bounding );

     n = data->updates.max_regions - data->updates.num_regions + 1;
     d = n + 1;

     /* FIXME: depend on buffer mode, hw accel etc. */
     if (total > stack->width * stack->height *  dfb_config->full_update_numerator / dfb_config->full_update_denominator ) {
          DFBRegion region = { 0, 0, stack->width - 1, stack->height - 1 };

//          direct_log_printf( NULL, "%s() <- %d regions, total %d, bounding %d (%d/%d: %d), FULL UPDATE\n",
//                             __FUNCTION__, data->updates.num_regions, total, bounding, n, d, bounding*n/d );

//          if (context->config.buffermode == DLBM_FRONTONLY)
//               dfb_region_transpose(&region, context->rotation);

          repaint_stack( stack, data, primary, &region, 1, flags );
     }
     else if (data->updates.num_regions < 2 || total < bounding * n / d)
          repaint_stack( stack, data, primary, data->updates.regions, data->updates.num_regions, flags );
     else {
//          direct_log_printf( NULL, "%s() <- %d regions, total %d, bounding %d (%d/%d: %d)\n",
//                             __FUNCTION__, data->updates.num_regions, total, bounding, n, d, bounding*n/d );

          repaint_stack( stack, data, primary, &data->updates.bounding, 1, flags );
     }


     dfb_updates_reset( &data->updates );

     /* Unref primary region. */
     if (!region)
          dfb_layer_region_unref( primary );

     return DFB_OK;
}

/*
     skipping opaque windows that are above the window that changed
*/
static void
wind_of_change( CoreWindowStack     *stack,
                StackData           *data,
                CoreLayerRegion     *region,
                DFBRegion           *update,
                DFBSurfaceFlipFlags  flags,
                int                  current,
                int                  changed )
{
     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( region != NULL );
     D_ASSERT( update != NULL );

     /*
          loop through windows above
     */
     for (; current > changed; current--) {
          CoreWindow       *window;
          CoreWindowConfig *config;
          DFBRegion         opaque;
          DFBRectangle      rotated;
          DFBRectangle     *bounds = &rotated;
          DFBWindowOptions  options;

          D_ASSERT( changed >= 0 );
          D_ASSERT( current >= changed );
          D_ASSERT( current < fusion_vector_size( &data->windows ) );

          window  = fusion_vector_at( &data->windows, current );
          config  = &window->config;
          options = config->options;

          transform_window_to_stack( window, &config->bounds, &rotated );

          /*
               can skip opaque region
          */
          if ((
              //can skip all opaque window?
              (config->opacity == 0xff) &&
              !(options & (DWOP_COLORKEYING | DWOP_ALPHACHANNEL)) &&
              (opaque=*update,dfb_region_intersect( &opaque,
                                                    bounds->x, bounds->y,
                                                    bounds->x + bounds->w - 1,
                                                    bounds->y + bounds->h -1 ) )
              )||(
                 //can skip opaque region?
                 (options & DWOP_ALPHACHANNEL) &&
                 (options & DWOP_OPAQUE_REGION) &&
                 (config->opacity == 0xff) &&
                 !(options & DWOP_COLORKEYING) &&
                 (opaque=*update,dfb_region_intersect( &opaque,
                                                       bounds->x + config->opaque.x1,
                                                       bounds->y + config->opaque.y1,
                                                       bounds->x + config->opaque.x2,
                                                       bounds->y + config->opaque.y2 ))
                 ))
          {
               /* left */
               if (opaque.x1 != update->x1) {
                    DFBRegion left = { update->x1, opaque.y1, opaque.x1-1, opaque.y2};
                    wind_of_change( stack, data, region, &left, flags, current-1, changed );
               }
               /* upper */
               if (opaque.y1 != update->y1) {
                    DFBRegion upper = { update->x1, update->y1, update->x2, opaque.y1-1};
                    wind_of_change( stack, data, region, &upper, flags, current-1, changed );
               }
               /* right */
               if (opaque.x2 != update->x2) {
                    DFBRegion right = { opaque.x2+1, opaque.y1, update->x2, opaque.y2};
                    wind_of_change( stack, data, region, &right, flags, current-1, changed );
               }
               /* lower */
               if (opaque.y2 != update->y2) {
                    DFBRegion lower = { update->x1, opaque.y2+1, update->x2, update->y2};
                    wind_of_change( stack, data, region, &lower, flags, current-1, changed );
               }

               return;
          }
     }

     dfb_updates_add( &data->updates, update );
}

static void
repaint_stack_for_window( CoreWindowStack     *stack,
                          StackData           *data,
                          CoreLayerRegion     *region,
                          DFBRegion           *update,
                          DFBSurfaceFlipFlags  flags,
                          int                  window )
{
     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( region != NULL );
     D_ASSERT( update != NULL );
     D_ASSERT( window >= 0 );
     D_ASSERT( window < fusion_vector_size( &data->windows ) );

     if (fusion_vector_has_elements( &data->windows ) && window >= 0) {
          int num = fusion_vector_size( &data->windows );

          D_ASSERT( window < num );

          wind_of_change( stack, data, region, update, flags, num - 1, window );
     }
     else
          dfb_updates_add( &data->updates, update );
}

/**************************************************************************************************/

static DFBResult
update_window( CoreWindow          *window,
               WindowData          *window_data,
               const DFBRegion     *region,
               DFBSurfaceFlipFlags  flags,
               bool                 force_complete,
               bool                 force_invisible,
               bool                 scale_region )
{
     DFBRegion        area;
     DFBRegion        update;
     StackData       *data;
     CoreWindowStack *stack;
     DFBRectangle    *bounds;
     DFBDimension     size;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );
     D_ASSERT( window_data->stack_data->stack != NULL );

     DFB_REGION_ASSERT_IF( region );

     data  = window_data->stack_data;
     stack = data->stack;

     if (!VISIBLE_WINDOW(window) && !force_invisible)
          return DFB_OK;

     if (stack->hw_mode)
          return DFB_OK;

     bounds = &window->config.bounds;
     size.w = bounds->w;
     size.h = bounds->h;

     if (region) {
          if (scale_region && (window->config.options & DWOP_SCALE)) {
               int sw = window->surface->config.size.w;
               int sh = window->surface->config.size.h;

			#if 0 
			     area.x1 = 0 ;
			     area.y1 = 0 ;
				 area.x2 = bounds->w -1 ;
				 area.y2 = bounds->h -1;
				 printf("\ncoming to use the update all\n");
			   
            #else
               /* horizontal */
	
               if (bounds->w > sw) {
                    /* upscaling */
                    area.x1 = (region->x1 - 1) * bounds->w / sw ;
                    area.x2 = (region->x2 + 1) * bounds->w / sw ;
               }
               else {
                    /* downscaling */
                    area.x1 = region->x1 * bounds->w / sw - 1;
                    area.x2 = region->x2 * bounds->w / sw + 1 ;
               }

               /* vertical */
               if (bounds->h > sh) {
                    /* upscaling */
                    area.y1 = (region->y1 - 1) * bounds->h / sh ;
                    area.y2 = (region->y2 + 1) * bounds->h / sh ;
               }
               else {
                    /* downscaling */
                    area.y1 = region->y1 * bounds->h / sh - 1 ;
                    area.y2 = region->y2 * bounds->h / sh + 1;
               }
			  #endif

               /* limit to window area */
               dfb_region_clip( &area, 0, 0, bounds->w - 1, bounds->h - 1 );
          }
          else
               area = *region;
     }
     else {
          area.x1 = area.y1 = 0;
          area.x2 = bounds->w - 1;
          area.y2 = bounds->h - 1;
     }

     dfb_region_from_rotated( &update, &area, &size, window->config.rotation );

     /* screen offset */
     dfb_region_translate( &update, bounds->x, bounds->y );

     if (!dfb_unsafe_region_intersect( &update, 0, 0, stack->width - 1, stack->height - 1 ))
          return DFB_OK;

     if (force_complete)
          dfb_updates_add( &data->updates, &update );
     else
          repaint_stack_for_window( stack, data, window->primary_region,
                                    &update, flags, get_index( data, window ) );

     return DFB_OK;
}

/**************************************************************************************************/
/**************************************************************************************************/

static void
insert_window( CoreWindowStack *stack,
               StackData       *data,
               CoreWindow      *window,
               WindowData      *window_data )
{
     int         index;
     CoreWindow *other;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );

     /*
      * Iterate from bottom to top,
      * stopping at the first window with a higher priority.
      */
     fusion_vector_foreach (other, index, data->windows) {
          WindowData *other_data = other->window_data;

          D_ASSERT( other->window_data != NULL );

          if (other_data->priority > window_data->priority)
               break;
     }

     /* Insert the window at the acquired position. */
     fusion_vector_insert( &data->windows, window, index );
}

static void
withdraw_window( CoreWindowStack *stack,
                 StackData       *data,
                 CoreWindow      *window,
                 WindowData      *window_data )
{
     int i;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );

     D_ASSERT( window->stack != NULL );

     D_ASSERT( DFB_WINDOW_INITIALIZED( window ) );

     /* No longer be the 'entered window'. */
     if (data->entered_window == window)
          data->entered_window = NULL;

     /* Remove focus from window. */
     if (data->focused_window == window)
          data->focused_window = NULL;

     /* Release explicit keyboard grab. */
     if (data->keyboard_window == window)
          data->keyboard_window = NULL;

     /* Release explicit pointer grab. */
     if (data->pointer_window == window)
          data->pointer_window = NULL;

     /* Release all implicit key grabs. */
     for (i=0; i<MAX_KEYS; i++) {
          if (data->keys[i].code != -1 && data->keys[i].owner == window) {
               if (!DFB_WINDOW_DESTROYED( window )) {
                    DFBWindowEvent we;

                    we.type       = DWET_KEYUP;
                    we.key_code   = data->keys[i].code;
                    we.key_id     = data->keys[i].id;
                    we.key_symbol = data->keys[i].symbol;

                    post_event( window, data, &we );
               }

               data->keys[i].code  = -1;
               data->keys[i].owner = NULL;
          }
     }

     /* Release grab of unselected keys. */
     if (data->unselkeys_window == window)
          data->unselkeys_window = NULL;
}

static void
remove_window( CoreWindowStack *stack,
               StackData       *data,
               CoreWindow      *window,
               WindowData      *window_data )
{
     DirectLink *l, *n;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );

     D_ASSERT( window->config.opacity == 0 );
     D_ASSERT( DFB_WINDOW_INITIALIZED( window ) );

     D_ASSERT( fusion_vector_contains( &data->windows, window ) );

     /* Release implicit grabs, focus etc. */
     withdraw_window( stack, data, window, window_data );

     /* Release all explicit key grabs. */
     direct_list_foreach_safe (l, n, data->grabbed_keys) {
          GrabbedKey *key = (GrabbedKey*) l;

          if (key->owner == window) {
               direct_list_remove( &data->grabbed_keys, &key->link );
               SHFREE( stack->shmpool, key );
          }
     }

     fusion_vector_remove( &data->windows, fusion_vector_index_of( &data->windows, window ) );
}

/**************************************************************************************************/

static DFBResult
move_window( CoreWindow *window,
             WindowData *data,
             int         dx,
             int         dy )
{
     DFBResult       ret;
     DFBWindowEvent  evt;
     DFBRectangle   *bounds = &window->config.bounds;

     if (window->region) {
          data->config.dest.x += dx;
          data->config.dest.y += dy;

          ret = dfb_layer_region_set_configuration( window->region, &data->config, CLRCF_DEST );
          if (ret) {
               data->config.dest.x -= dx;
               data->config.dest.y -= dy;

               return ret;
          }

          bounds->x += dx;
          bounds->y += dy;
     }
     else {
          update_window( window, data, NULL, 0, false, false, false );

          bounds->x += dx;
          bounds->y += dy;

          update_window( window, data, NULL, 0, false, false, false );
     }

     /* Send new position */
     evt.type = DWET_POSITION;
     evt.x    = bounds->x;
     evt.y    = bounds->y;

     post_event( window, data->stack_data, &evt );

     return DFB_OK;
}

static DFBResult
resize_window( CoreWindow *window,
               WMData     *wm_data,
               WindowData *data,
               int         width,
               int         height )
{
     DFBResult        ret;
     DFBWindowEvent   evt;
     CoreWindowStack *stack  = window->stack;
     DFBRectangle    *bounds = &window->config.bounds;
     int              ow     = bounds->w;
     int              oh     = bounds->h;

     D_DEBUG_AT( WM_Default, "resize_window( %d, %d )\n", width, height );

     D_ASSERT( wm_data != NULL );

     D_MAGIC_ASSERT( data, WindowData );

     D_ASSERT( width > 0 );
     D_ASSERT( height > 0 );

     if (width > 4096 || height > 4096)
          return DFB_LIMITEXCEEDED;

     if (window->surface && !(window->config.options & DWOP_SCALE)) {
          CoreSurfaceConfig config;
          memset(&config, 0, sizeof(CoreSurfaceConfig)); //Fix converity END
          config.flags  = CSCONF_SIZE;
          config.size.w = width;
          config.size.h = height;
          

          ret = dfb_surface_reconfig( window->surface, &config );
          if (ret)
               return ret;
     }

     if (window->region) {
          data->config.dest.w = data->config.source.w = data->config.width  = width;
          data->config.dest.h = data->config.source.h = data->config.height = height;

          ret = dfb_layer_region_set_configuration( window->region, &data->config,
                                                    CLRCF_WIDTH | CLRCF_HEIGHT | CLRCF_SURFACE |
                                                    CLRCF_DEST  | CLRCF_SOURCE );
          if (ret) {
               data->config.dest.w = data->config.source.w = data->config.width  = bounds->w = ow;
               data->config.dest.h = data->config.source.h = data->config.height = bounds->h = oh;

               return ret;
          }
     }
     else {
          dfb_region_intersect( &window->config.opaque, 0, 0, width - 1, height - 1 );

          if (VISIBLE_WINDOW (window)) {
               if (ow > width) {
                    DFBRegion region = { width, 0, ow - 1, MIN(height, oh) - 1 };

                    update_window( window, data, &region, 0, false, false, false );
               }

               if (oh > height) {
                    DFBRegion region = { 0, height, MAX(width, ow) - 1, oh - 1 };

                    update_window( window, data, &region, 0, false, false, false );
               }
          }
     }

     bounds->w = width;
     bounds->h = height;

     /* Send new size */
     evt.type = DWET_SIZE;
     evt.w    = bounds->w;
     evt.h    = bounds->h;

     post_event( window, data->stack_data, &evt );

     update_focus( stack, data->stack_data, wm_data );

     return DFB_OK;
}

static DFBResult
set_window_bounds( CoreWindow *window,
                   WMData     *wm_data,
                   WindowData *data,
                   int         x,
                   int         y,
                   int         width,
                   int         height)
{
     DFBResult        ret;
     DFBWindowEvent   evt;
     CoreWindowStack *stack = window->stack;
     DFBRegion        old_region;
     DFBRegion        new_region;

     D_DEBUG_AT( WM_Default, "%s( %p [%d] %d, %d - %dx%d )\n", __FUNCTION__, window, window->id, x, y, width, height );

     D_ASSERT( wm_data != NULL );

     D_MAGIC_ASSERT( data, WindowData );

     D_ASSERT( width > 0 );
     D_ASSERT( height > 0 );

     if (width > 4096 || height > 4096)
          return DFB_LIMITEXCEEDED;

     if (window->surface && !(window->config.options & DWOP_SCALE)) {
          ret = dfb_surface_reformat( window->surface,
                                      width, height, window->surface->config.format );
          if (ret)
               return ret;
     }

     old_region.x1 = window->config.bounds.x - x;
     old_region.y1 = window->config.bounds.y - y;
     old_region.x2 = old_region.x1 + window->config.bounds.w - 1;
     old_region.y2 = old_region.y1 + window->config.bounds.h - 1;

     window->config.bounds.x = x;
     window->config.bounds.y = y;
     window->config.bounds.w = width;
     window->config.bounds.h = height;

     new_region.x1 = 0;
     new_region.y1 = 0;
     new_region.x2 = width  - 1;
     new_region.y2 = height - 1;

     if (!dfb_region_region_intersect( &window->config.opaque, &new_region ))
          window->config.opaque = new_region;

     /* Update exposed area. */
     if (VISIBLE_WINDOW( window )) {
          if (dfb_region_region_intersect( &new_region, &old_region )) {
               /* left */
               if (new_region.x1 > old_region.x1) {
                    DFBRegion region = { old_region.x1, old_region.y1,
                                         new_region.x1 - 1, new_region.y2 };

                    update_window( window, data, &region, 0, false, false, false );
               }

               /* upper */
               if (new_region.y1 > old_region.y1) {
                    DFBRegion region = { old_region.x1, old_region.y1,
                                         old_region.x2, new_region.y1 - 1 };

                    update_window( window, data, &region, 0, false, false, false );
               }

               /* right */
               if (new_region.x2 < old_region.x2) {
                    DFBRegion region = { new_region.x2 + 1, new_region.y1,
                                         old_region.x2, new_region.y2 };

                    update_window( window, data, &region, 0, false, false, false );
               }

               /* lower */
               if (new_region.y2 < old_region.y2) {
                    DFBRegion region = { old_region.x1, new_region.y2 + 1,
                                         old_region.x2, old_region.y2 };

                    update_window( window, data, &region, 0, false, false, false );
               }
          }
          else
               update_window( window, data, &old_region, 0, false, false, false );
     }

     /* Send new position and size */
     evt.type = DWET_POSITION_SIZE;
     evt.x    = window->config.bounds.x;
     evt.y    = window->config.bounds.y;
     evt.w    = window->config.bounds.w;
     evt.h    = window->config.bounds.h;

     post_event( window, data->stack_data, &evt );

     update_focus( stack, data->stack_data, wm_data );

     return DFB_OK;
}

static DFBResult
restack_window( CoreWindow             *window,
                WindowData             *window_data,
                CoreWindow             *relative,
                WindowData             *relative_data,
                int                     relation,
                DFBWindowStackingClass  stacking )
{
     StackData *data;
     int        old;
     int        index;
     int        priority;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );

     D_ASSERT( relative == NULL || relative_data != NULL );

     D_ASSERT( relative == NULL || relative == window || relation != 0);

     data = window_data->stack_data;

     /* Change stacking class. */
     if (stacking != window->config.stacking) {
          window->config.stacking = stacking;

          window_data->priority = get_priority( window );
     }

     /* Get the (new) priority. */
     priority = window_data->priority;

     /* Get the old index. */
     old = get_index( data, window );

     /* Calculate the desired index. */
     if (relative) {
          index = get_index( data, relative );

          if (relation > 0) {
               if (old < index)
                    index--;
          }
          else if (relation < 0) {
               if (old > index)
                    index++;
          }

          index += relation;

          if (index < 0)
               index = 0;
          else if (index > fusion_vector_size( &data->windows ) - 1)
               index = fusion_vector_size( &data->windows ) - 1;
     }
     else if (relation)
          index = fusion_vector_size( &data->windows ) - 1;
     else
          index = 0;

     /* Assure window won't be above any window with a higher priority. */
     while (index > 0) {
          int         below      = (old < index) ? index : index - 1;
          CoreWindow *other      = fusion_vector_at( &data->windows, below );
          WindowData *other_data = other->window_data;

          D_ASSERT( other->window_data != NULL );

          if (priority < other_data->priority)
               index--;
          else
               break;
     }

     /* Assure window won't be below any window with a lower priority. */
     while (index < fusion_vector_size( &data->windows ) - 1) {
          int         above      = (old > index) ? index : index + 1;
          CoreWindow *other      = fusion_vector_at( &data->windows, above );
          WindowData *other_data = other->window_data;

          D_ASSERT( other->window_data != NULL );

          if (priority > other_data->priority)
               index++;
          else
               break;
     }

     /* Return if index hasn't changed. */
     if (index == old)
          return DFB_OK;

     /* Actually change the stacking order now. */
     fusion_vector_move( &data->windows, old, index );

     update_window( window, window_data, NULL, DSFLIP_NONE, (index < old), false, false );

     return DFB_OK;
}

static void
set_opacity( CoreWindow *window,
             WindowData *window_data,
             WMData     *wmdata,
             u8          opacity )
{
     u8               old;
     StackData       *data;
     CoreWindowStack *stack;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );
     D_ASSERT( window_data->stack_data->stack != NULL );

     old   = window->config.opacity;
     data  = window_data->stack_data;
     stack = data->stack;

     if (!stack->hw_mode && !dfb_config->translucent_windows && opacity)
          opacity = 0xFF;

     if (old != opacity) {
          bool show = !old && opacity;
          bool hide = old && !opacity;

          window->config.opacity = opacity;

          if (window->region) {
               window_data->config.opacity = opacity;

               dfb_layer_region_set_configuration( window->region, &window_data->config, CLRCF_OPACITY );
          }
          else
               update_window( window, window_data, NULL, DSFLIP_NONE, false, true, false );


          /* Check focus after window appeared or disappeared */
          if (show || hide)
               update_focus( stack, data, wmdata );

          /* If window disappeared... */
          if (hide) {
               /* Ungrab pointer/keyboard */
               withdraw_window( stack, data, window, window_data );

               /* Always try to have a focused window */
               ensure_focus( stack, data );
          }
     }
}

static DFBResult
grab_keyboard( CoreWindow *window,
               WindowData *window_data )
{
     StackData *data;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );

     data = window_data->stack_data;

     if (data->keyboard_window)
          return DFB_LOCKED;

     data->keyboard_window = window;

     return DFB_OK;
}

static DFBResult
ungrab_keyboard( CoreWindow *window,
                 WindowData *window_data )
{
     StackData *data;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );

     data = window_data->stack_data;

     if (data->keyboard_window == window)
          data->keyboard_window = NULL;

     return DFB_OK;
}

static DFBResult
grab_pointer( CoreWindow *window,
              WindowData *window_data )
{
     StackData *data;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );

     data = window_data->stack_data;

     if (data->pointer_window)
          return DFB_LOCKED;

     data->pointer_window = window;

     return DFB_OK;
}

static DFBResult
ungrab_pointer( CoreWindow *window,
                WindowData *window_data,
                WMData     *wmdata )
{
     StackData       *data;
     CoreWindowStack *stack;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );

     data  = window_data->stack_data;
     stack = data->stack;

     if (data->pointer_window == window) {
          data->pointer_window = NULL;

          /* Possibly change focus to window that's now under the cursor */
          update_focus( stack, data, wmdata );
     }

     return DFB_OK;
}

static DFBResult
grab_key( CoreWindow                 *window,
          WindowData                 *window_data,
          DFBInputDeviceKeySymbol     symbol,
          DFBInputDeviceModifierMask  modifiers )
{
     int              i;
     StackData       *data;
     GrabbedKey      *grab;
     CoreWindowStack *stack;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );
     D_ASSERT( window_data->stack_data->stack != NULL );

     data  = window_data->stack_data;
     stack = data->stack;

     /* Reject if already grabbed. */
     direct_list_foreach (grab, data->grabbed_keys)
          if (grab->symbol == symbol && grab->modifiers == modifiers)
               return DFB_LOCKED;

     /* Allocate grab information. */
     grab = SHCALLOC( stack->shmpool, 1, sizeof(GrabbedKey) );

     /* Fill grab information. */
     grab->symbol    = symbol;
     grab->modifiers = modifiers;
     grab->owner     = window;

     /* Add to list of key grabs. */
     direct_list_append( &data->grabbed_keys, &grab->link );

     /* Remove implicit grabs for this key. */
     for (i=0; i<MAX_KEYS; i++)
          if (data->keys[i].code != -1 && data->keys[i].symbol == symbol)
               data->keys[i].code = -1;

     return DFB_OK;
}

static DFBResult
ungrab_key( CoreWindow                 *window,
            WindowData                 *window_data,
            DFBInputDeviceKeySymbol     symbol,
            DFBInputDeviceModifierMask  modifiers )
{
     DirectLink      *l;
     StackData       *data;
     CoreWindowStack *stack;

     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );
     D_ASSERT( window_data->stack_data->stack != NULL );

     data  = window_data->stack_data;
     stack = data->stack;

     direct_list_foreach (l, data->grabbed_keys) {
          GrabbedKey *key = (GrabbedKey*) l;

          if (key->symbol == symbol && key->modifiers == modifiers && key->owner == window) {
               direct_list_remove( &data->grabbed_keys, &key->link );
               SHFREE( stack->shmpool, key );
               return DFB_OK;
          }
     }

     return DFB_IDNOTFOUND;
}

static DFBResult
request_focus( CoreWindow *window,
               WindowData *window_data )
{
     StackData       *data;
     CoreWindowStack *stack;
     CoreWindow      *entered;

     D_ASSERT( window != NULL );
     D_ASSERT( !(window->config.options & DWOP_GHOST) );
     D_ASSERT( window_data != NULL );
     D_ASSERT( window_data->stack_data != NULL );

     data  = window_data->stack_data;
     stack = data->stack;

     switch_focus( stack, data, window );

     entered = data->entered_window;

     if (entered && entered != window) {
          DFBWindowEvent we;

          we.type = DWET_LEAVE;
          we.x    = stack->cursor.x - entered->config.bounds.x;
          we.y    = stack->cursor.y - entered->config.bounds.y;

          transform_point_in_window( entered, &we.x, &we.y );

          post_event( entered, data, &we );

          data->entered_window = NULL;
     }

     return DFB_OK;
}

/**************************************************************************************************/
/**************************************************************************************************/

static bool
handle_wm_key( CoreWindowStack     *stack,
               StackData           *data,
               WMData              *wmdata,
               const DFBInputEvent *event )
{
     int         i, num;
     CoreWindow *entered;
     CoreWindow *focused;
     CoreWindow *window;
     DFBRegion   region;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( data->wm_level > 0 );
     D_ASSERT( event != NULL );
     D_ASSERT( event->type == DIET_KEYPRESS );

     entered = data->entered_window;
     focused = data->focused_window;

     switch (DFB_LOWER_CASE(event->key_symbol)) {
          case DIKS_SMALL_X:
               num = fusion_vector_size( &data->windows );

               if (data->wm_cycle <= 0)
                    data->wm_cycle = num;

               if (num) {
                    int looped = 0;
                    int index  = MIN( num, data->wm_cycle );

                    while (index--) {
                         CoreWindow *window = fusion_vector_at( &data->windows, index );

                         if ((window->config.options & (DWOP_GHOST | DWOP_KEEP_STACKING)) ||
                             ! VISIBLE_WINDOW(window) || window == data->focused_window)
                         {
                              if (index == 0 && !looped) {
                                   looped = 1;
                                   index  = num - 1;
                              }

                              continue;
                         }

                         restack_window( window, window->window_data,
                                         NULL, NULL, 1, window->config.stacking );
                         request_focus( window, window->window_data );

                         break;
                    }

                    data->wm_cycle = index;
               }
               break;

          case DIKS_SMALL_S:
               fusion_vector_foreach (window, i, data->windows) {
                    if (VISIBLE_WINDOW(window) && window->config.stacking == DWSC_MIDDLE &&
                       ! (window->config.options & (DWOP_GHOST | DWOP_KEEP_STACKING)))
                    {
                         restack_window( window, window->window_data,
                                         NULL, NULL, 1, window->config.stacking );
                         request_focus( window, window->window_data );

                         break;
                    }
               }
               break;

          case DIKS_SMALL_C:
               if (entered) {
                    DFBWindowEvent event;

                    event.type = DWET_CLOSE;

                    post_event( entered, data, &event );
               }
               break;

          case DIKS_SMALL_E:
               update_focus( stack, data, wmdata );
               break;

          case DIKS_SMALL_A:
               if (focused && !(focused->config.options & DWOP_KEEP_STACKING)) {
                    restack_window( focused, focused->window_data,
                                    NULL, NULL, 0, focused->config.stacking );
                    update_focus( stack, data, wmdata );
               }
               break;

          case DIKS_SMALL_W:
               if (focused && !(focused->config.options & DWOP_KEEP_STACKING))
                    restack_window( focused, focused->window_data,
                                    NULL, NULL, 1, focused->config.stacking );
               break;

          case DIKS_SMALL_D:
               if (entered && !(entered->config.options & DWOP_INDESTRUCTIBLE))
                    dfb_window_destroy( entered );

               break;

          case DIKS_SMALL_P:
               /* Enable and show cursor. */
               if (stack->cursor.set) {
                    dfb_windowstack_cursor_set_opacity( stack, 0xff );
                    dfb_windowstack_cursor_enable( wmdata->core, stack, true );
               }

               /* Ungrab pointer. */
               data->pointer_window = NULL;

               /* TODO: set new cursor shape, the current one might be completely transparent */
               break;

          case DIKS_SMALL_R:
               if (focused && !(focused->config.options & DWOP_KEEP_POSITION))
                    dfb_window_set_rotation( focused, (focused->config.rotation + 90) % 360 );
               break;

          case DIKS_PRINT:
               if (dfb_config->screenshot_dir && focused && focused->surface)
                    dfb_surface_dump_buffer( focused->surface, CSBR_FRONT, dfb_config->screenshot_dir, "dfb_window" );
               break;

          case DIKS_F12:
               region.x1 = 0;
               region.y1 = 0;
               region.x2 = stack->width;
               region.y2 = stack->height;

               dfb_updates_reset( &data->updates );
               dfb_updates_add( &data->updates, &region );
               break;

          default:
               return false;
     }

     return true;
}

static bool
is_wm_key( DFBInputDeviceKeySymbol key_symbol )
{
     switch (DFB_LOWER_CASE(key_symbol)) {
          case DIKS_SMALL_X:
          case DIKS_SMALL_S:
          case DIKS_SMALL_C:
          case DIKS_SMALL_E:
          case DIKS_SMALL_A:
          case DIKS_SMALL_W:
          case DIKS_SMALL_D:
          case DIKS_SMALL_P:
          case DIKS_SMALL_R:
          case DIKS_PRINT:
               break;

          default:
               return false;
     }

     return true;
}


/**************************************************************************************************/

static DFBResult
handle_key_press( CoreWindowStack     *stack,
                  StackData           *data,
                  WMData              *wmdata,
                  const DFBInputEvent *event )
{
     CoreWindow *window;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );
     D_ASSERT( event->type == DIET_KEYPRESS );

     if (data->wm_level) {
          switch (event->key_symbol) {
               case DIKS_META:
                    data->wm_level |= 1;
                    break;

               case DIKS_CONTROL:
                    data->wm_level |= 2;
                    break;

               case DIKS_ALT:
                    data->wm_level |= 4;
                    break;

               default:
                    if (handle_wm_key( stack, data, wmdata, event ))
                         return DFB_OK;

                    break;
          }
     }
     else if (event->key_symbol == DIKS_META) {
          data->wm_level |= 1;
          data->wm_cycle  = 0;
     }

     window = get_keyboard_window( stack, data, event );
     if (window)
          send_key_event( window, data, event );

     return DFB_OK;
}

static DFBResult
handle_key_release( CoreWindowStack     *stack,
                    StackData           *data,
                    const DFBInputEvent *event )
{
     CoreWindow *window;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );
     D_ASSERT( event->type == DIET_KEYRELEASE );

     if (data->wm_level) {
          switch (event->key_symbol) {
               case DIKS_META:
                    data->wm_level &= ~1;
                    break;

               case DIKS_CONTROL:
                    data->wm_level &= ~2;
                    break;

               case DIKS_ALT:
                    data->wm_level &= ~4;
                    break;

               default:
                    if (is_wm_key( event->key_symbol ))
                         return DFB_OK;

                    break;
          }
     }

     window = get_keyboard_window( stack, data, event );
     if (window)
          send_key_event( window, data, event );

     return DFB_OK;
}

/**************************************************************************************************/

static DFBResult
handle_button_press( CoreWindowStack     *stack,
                     StackData           *data,
                     const DFBInputEvent *event )
{
     CoreWindow *window;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );
     D_ASSERT( event->type == DIET_BUTTONPRESS );

     if (!stack->cursor.enabled)
          return DFB_OK;

     switch (data->wm_level) {
          case 1:
               window = data->entered_window;
               if (window && !(window->config.options & DWOP_KEEP_STACKING))
                    dfb_window_raisetotop( data->entered_window );

               break;

          default:
               window = data->pointer_window ? data->pointer_window : data->entered_window;
               if (window)
                    send_button_event( window, data, event );

               break;
     }

     return DFB_OK;
}

static DFBResult
handle_button_release( CoreWindowStack     *stack,
                       StackData           *data,
                       const DFBInputEvent *event )
{
     CoreWindow *window;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );
     D_ASSERT( event->type == DIET_BUTTONRELEASE );

     if (!stack->cursor.enabled)
          return DFB_OK;

     switch (data->wm_level) {
          case 1:
               break;

          default:
               window = data->pointer_window ? data->pointer_window : data->entered_window;
               if (window)
                    send_button_event( window, data, event );

               break;
     }

     return DFB_OK;
}

/**************************************************************************************************/

static void
perform_motion( CoreWindowStack *stack,
                StackData       *data,
                WMData          *wmdata,
                int              dx,
                int              dy )
{
     int               old_cx, old_cy;
     DFBWindowEvent    we;
     CoreWindow       *entered;
     CoreWindowConfig *config = NULL;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );

     if (!stack->cursor.enabled)
          return;


     old_cx = stack->cursor.x;
     old_cy = stack->cursor.y;

     dfb_windowstack_cursor_warp( stack, old_cx + dx, old_cy + dy );

     dx = stack->cursor.x - old_cx;
     dy = stack->cursor.y - old_cy;

     if (!dx && !dy)
          return;


     entered = data->entered_window;
     if (entered)
          config = &entered->config;

     switch (data->wm_level) {
          case 7:
          case 6:
          case 5:
          case 4:
               if (entered) {
                    int opacity = config->opacity + dx;

                    if (opacity < 8)
                         opacity = 8;
                    else if (opacity > 255)
                         opacity = 255;

                    dfb_window_set_opacity( entered, opacity );
               }

               break;

          case 3:
          case 2:
               if (entered && !(config->options & DWOP_KEEP_SIZE)) {
                    int width  = config->bounds.w + dx;
                    int height = config->bounds.h + dy;

                    if (width  <   48) width  = 48;
                    if (height <   48) height = 48;
                    if (width  > 2048) width  = 2048;
                    if (height > 2048) height = 2048;

                    dfb_window_resize( entered, width, height );
               }

               break;

          case 1:
               if (entered && !(config->options & DWOP_KEEP_POSITION))
                    dfb_window_move( entered, dx, dy, true );

               break;

          case 0:
               if (data->pointer_window) {
                    CoreWindow *window = data->pointer_window;

                    we.type = DWET_MOTION;
                    we.x    = stack->cursor.x - window->config.bounds.x;
                    we.y    = stack->cursor.y - window->config.bounds.y;

                    transform_point_in_window( window, &we.x, &we.y );

                    post_event( window, data, &we );
               }
               else if (!update_focus( stack, data, wmdata ) && data->entered_window) {
                    CoreWindow *window = data->entered_window;

                    we.type = DWET_MOTION;
                    we.x    = stack->cursor.x - window->config.bounds.x;
                    we.y    = stack->cursor.y - window->config.bounds.y;

                    transform_point_in_window( window, &we.x, &we.y );

                    post_event( window, data, &we );
               }

               break;

          default:
               ;
     }
}

static void
flush_motion( CoreWindowStack *stack,
              StackData       *data,
              WMData          *wmdata )
{
     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( wmdata != NULL );

     if (data->cursor_dx || data->cursor_dy) {
          perform_motion( stack, data, wmdata, data->cursor_dx, data->cursor_dy );

          data->cursor_dx = 0;
          data->cursor_dy = 0;
     }
}

static void
handle_wheel( CoreWindowStack *stack,
              StackData       *data,
              int              dz )
{
     DFBWindowEvent we;
     CoreWindow *window = NULL;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );

     if (!stack->cursor.enabled)
          return;

     window = data->pointer_window ? data->pointer_window : data->entered_window;

     if (window) {
          if (data->wm_level) {
               int opacity = window->config.opacity + dz*7;

               if (opacity < 0x01)
                    opacity = 1;
               if (opacity > 0xFF)
                    opacity = 0xFF;

               dfb_window_set_opacity( window, opacity );
          }
          else {
               we.type = DWET_WHEEL;
               we.x    = stack->cursor.x - window->config.bounds.x;
               we.y    = stack->cursor.y - window->config.bounds.y;
               we.step = dz;

               transform_point_in_window( window, &we.x, &we.y );

               post_event( window, data, &we );
          }
     }
}

static DFBResult
handle_axis_motion( CoreWindowStack     *stack,
                    StackData           *data,
                    WMData              *wmdata,
                    const DFBInputEvent *event )
{
     CoreLayerContext *context;
     DFBInputEvent     rotated_event;

     D_ASSERT( stack != NULL );
     D_ASSERT( data != NULL );
     D_ASSERT( event != NULL );
     D_ASSERT( event->type == DIET_AXISMOTION );

     context = stack->context;
     D_MAGIC_ASSERT( context, CoreLayerContext );

     if (event->flags & DIEF_AXISREL) {
          rotated_event = *event;
          event = &rotated_event;

          if (event->axis == DIAI_X) {
               if (context->rotation == 90) {
                    rotated_event.axis = DIAI_Y;
               }
               else if (context->rotation == 180) {
                    rotated_event.axisrel = -rotated_event.axisrel;
               }
               else if (context->rotation == 270) {
                    rotated_event.axis = DIAI_Y;
                    rotated_event.axisrel = -rotated_event.axisrel;
               }
          }
          else if (event->axis == DIAI_Y) {
               if (context->rotation == 90) {
                    rotated_event.axis = DIAI_X;
                    rotated_event.axisrel = -rotated_event.axisrel;
               }
               else if (context->rotation == 180) {
                    rotated_event.axisrel = -rotated_event.axisrel;
               }
               else if (context->rotation == 270) {
                    rotated_event.axis = DIAI_X;
               }
          }
     }
     else if (event->flags & DIEF_AXISABS) {
          rotated_event = *event;
          event = &rotated_event;

          if (event->axis == DIAI_X) {
               if (context->rotation == 90) {
                    rotated_event.axis = DIAI_Y;
               }
               else if (context->rotation == 180) {
                    rotated_event.axisabs = stack->rotated_width - rotated_event.axisabs;
               }
               else if (context->rotation == 270) {
                    rotated_event.axis = DIAI_Y;
                    rotated_event.axisabs = stack->rotated_width - rotated_event.axisabs;
               }
          }
          else if (event->axis == DIAI_Y) {
               if (context->rotation == 90) {
                    rotated_event.axis = DIAI_X;
                    rotated_event.axisabs = stack->rotated_height - rotated_event.axisabs;
               }
               else if (context->rotation == 180) {
                    rotated_event.axisabs = stack->rotated_height - rotated_event.axisabs;
               }
               else if (context->rotation == 270) {
                    rotated_event.axis = DIAI_X;
               }
          }
     }

     if (event->flags & DIEF_AXISREL) {
          int rel = event->axisrel;

          /* handle cursor acceleration */
          if (rel > stack->cursor.threshold)
               rel += (rel - stack->cursor.threshold)
                      * stack->cursor.numerator
                      / stack->cursor.denominator;
          else if (rel < -stack->cursor.threshold)
               rel += (rel + stack->cursor.threshold)
                      * stack->cursor.numerator
                      / stack->cursor.denominator;

          switch (event->axis) {
               case DIAI_X:
                    data->cursor_dx += rel;
                    break;

               case DIAI_Y:
                    data->cursor_dy += rel;
                    break;

               case DIAI_Z:
                    flush_motion( stack, data, wmdata );

                    handle_wheel( stack, data, - event->axisrel );
                    break;

               default:
                    ;
          }
     }
     else if (event->flags & DIEF_AXISABS) {
          int axismin = 0;
          int axisabs = event->axisabs;

          if (event->flags & DIEF_MIN) {
               axismin = event->min;

               axisabs -= axismin;
          }

          switch (event->axis) {
               case DIAI_X:
                    if (event->flags & DIEF_MAX)
                         axisabs = axisabs * stack->width / (event->max - axismin + 1);

                    data->cursor_dx = axisabs - stack->cursor.x;
                    break;

               case DIAI_Y:
                    if (event->flags & DIEF_MAX)
                         axisabs = axisabs * stack->height / (event->max - axismin + 1);

                    data->cursor_dy = axisabs - stack->cursor.y;
                    break;

               default:
                    ;
          }
     }

     return DFB_OK;
}

/**************************************************************************************************/
/**************************************************************************************************/

static void
wm_get_info( CoreWMInfo *info )
{
     info->version.major  = 0;
     info->version.minor  = 3;
     info->version.binary = 2;

     snprintf( info->name, DFB_CORE_WM_INFO_NAME_LENGTH, "Default" );
     snprintf( info->vendor, DFB_CORE_WM_INFO_VENDOR_LENGTH, "directfb.org" );

     info->wm_data_size     = sizeof(WMData);
     info->stack_data_size  = sizeof(StackData);
     info->window_data_size = sizeof(WindowData);
}

static DFBResult
wm_initialize( CoreDFB *core, void *wm_data, void *shared_data )
{
     WMData *data = wm_data;

     data->core = core;

     return DFB_OK;
}

static DFBResult
wm_join( CoreDFB *core, void *wm_data, void *shared_data )
{
     WMData *data = wm_data;

     data->core = core;

     return DFB_OK;
}

static DFBResult
wm_shutdown( bool emergency, void *wm_data, void *shared_data )
{
     return DFB_OK;
}

static DFBResult
wm_leave( bool emergency, void *wm_data, void *shared_data )
{
     return DFB_OK;
}

static DFBResult
wm_suspend( void *wm_data, void *shared_data )
{
     return DFB_OK;
}

static DFBResult
wm_resume( void *wm_data, void *shared_data )
{
     return DFB_OK;
}

static DFBResult
wm_post_init( void *wm_data, void *shared_data )
{
     return DFB_OK;
}

/**************************************************************************************************/

static DFBResult
wm_init_stack( CoreWindowStack *stack,
               void            *wm_data,
               void            *stack_data )
{
     int        i;
     StackData *data = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );

     data->stack = stack;

     /* Initialize update manager. */
     dfb_updates_init( &data->updates, data->update_regions, MAX_UPDATE_REGIONS );

     fusion_vector_init( &data->windows, 64, stack->shmpool );

     for (i=0; i<MAX_KEYS; i++)
          data->keys[i].code = -1;

     D_MAGIC_SET( data, StackData );

     return DFB_OK;
}

static DFBResult
wm_close_stack( CoreWindowStack *stack,
                void            *wm_data,
                void            *stack_data )
{
     DirectLink *l, *next;
     StackData  *data = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );

     D_MAGIC_ASSERT( data, StackData );
     D_MAGIC_CLEAR( data );

     D_ASSUME( fusion_vector_is_empty( &data->windows ) );

     if (fusion_vector_has_elements( &data->windows )) {
          int         i;
          CoreWindow *window;

          fusion_vector_foreach (window, i, data->windows) {
               D_WARN( "setting window->stack = NULL" );
               window->stack = NULL;
          }
     }

     fusion_vector_destroy( &data->windows );

     /* Destroy backing store of software cursor. */
     if (data->cursor_bs)
          dfb_surface_unlink( &data->cursor_bs );

     /* Free grabbed keys. */
     direct_list_foreach_safe (l, next, data->grabbed_keys)
          SHFREE( stack->shmpool, l );

     return DFB_OK;
}

static DFBResult
wm_set_active( CoreWindowStack *stack,
               void            *wm_data,
               void            *stack_data,
               bool             active )
{
     StackData *data = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );

     D_MAGIC_ASSERT( data, StackData );

     D_ASSUME( data->active != active );

     if (data->active == active)
          return DFB_OK;

     data->active = active;

     if (active)
          return dfb_windowstack_repaint_all( stack );

     /* Force release of all pressed keys. */
     return wm_flush_keys( stack, wm_data, stack_data );
}

static DFBResult
wm_resize_stack( CoreWindowStack *stack,
                 void            *wm_data,
                 void            *stack_data,
                 int              width,
                 int              height )
{
     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );

     return DFB_OK;
}

static DFBResult
wm_process_input( CoreWindowStack     *stack,
                  void                *wm_data,
                  void                *stack_data,
                  const DFBInputEvent *event )
{
     DFBResult  ret;
     StackData *data = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( event != NULL );

     D_MAGIC_ASSERT( data, StackData );

     D_DEBUG_AT( WM_Default, "Processing input event (device %d, type 0x%08x, flags 0x%08x)...\n",
                 event->device_id, event->type, event->flags );

     /* FIXME: handle multiple devices */
     if (event->flags & DIEF_BUTTONS)
          data->buttons = event->buttons;

     if (event->flags & DIEF_MODIFIERS)
          data->modifiers = event->modifiers;

     if (event->flags & DIEF_LOCKS)
          data->locks = event->locks;

     if (event->type != DIET_AXISMOTION)
          flush_motion( stack, data, wm_data );

     switch (event->type) {
          case DIET_KEYPRESS:
               ret = handle_key_press( stack, data, wm_data, event );
               break;

          case DIET_KEYRELEASE:
               ret = handle_key_release( stack, data, event );
               break;

          case DIET_BUTTONPRESS:
               ret = handle_button_press( stack, data, event );
               break;

          case DIET_BUTTONRELEASE:
               ret = handle_button_release( stack, data, event );
               break;

          case DIET_AXISMOTION:
               ret = handle_axis_motion( stack, data, wm_data, event );
               break;

          default:
               D_ONCE( "unknown input event type" );
               ret = DFB_UNSUPPORTED;
               break;
     }

     if (!D_FLAGS_IS_SET( event->flags, DIEF_FOLLOW ))
          flush_motion( stack, data, wm_data );

     process_updates( data, wm_data, stack, NULL, DSFLIP_NONE );

     return ret;
}

static DFBResult
wm_flush_keys( CoreWindowStack *stack,
               void            *wm_data,
               void            *stack_data )
{
     int        i;
     StackData *data = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );

     D_MAGIC_ASSERT( data, StackData );

     for (i=0; i<MAX_KEYS; i++) {
          if (data->keys[i].code != -1) {
               DFBWindowEvent we;

               we.type       = DWET_KEYUP;
               we.key_code   = data->keys[i].code;
               we.key_id     = data->keys[i].id;
               we.key_symbol = data->keys[i].symbol;

               post_event( data->keys[i].owner, data, &we );

               data->keys[i].code = -1;
          }
     }

     return DFB_OK;
}

static DFBResult
wm_window_at( CoreWindowStack  *stack,
              void             *wm_data,
              void             *stack_data,
              int               x,
              int               y,
              CoreWindow      **ret_window )
{
     StackData *data = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( ret_window != NULL );

     *ret_window = window_at_pointer( stack, data, wm_data, x, y );

     return DFB_OK;
}

static DFBResult
wm_window_lookup( CoreWindowStack  *stack,
                  void             *wm_data,
                  void             *stack_data,
                  DFBWindowID       window_id,
                  CoreWindow      **ret_window )
{
     int         i;
     CoreWindow *window = NULL;
     StackData  *data   = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( ret_window != NULL );

     D_MAGIC_ASSERT( data, StackData );

     fusion_vector_foreach_reverse (window, i, data->windows) {
          if (window->id == window_id) {
               break;
          }
     }

     *ret_window = window;
     return DFB_OK;
}

static DFBResult
wm_enum_windows( CoreWindowStack      *stack,
                 void                 *wm_data,
                 void                 *stack_data,
                 CoreWMWindowCallback  callback,
                 void                 *callback_ctx )
{
     int         i;
     CoreWindow *window = NULL;
     StackData  *data   = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( callback != NULL );

     D_MAGIC_ASSERT( data, StackData );

     fusion_vector_foreach_reverse (window, i, data->windows) {
          if (callback( window, callback_ctx ) != DFENUM_OK)
               break;
     }

     return DFB_OK;
}

/**************************************************************************************************/

static DFBResult
wm_get_insets( CoreWindowStack *stack,
               CoreWindow      *window,
               DFBInsets       *insets )
{
     insets->l = 0;
     insets->t = 0;
     insets->r = 0;
     insets->b = 0;

     return DFB_OK;
}


static DFBResult
wm_preconfigure_window( CoreWindowStack *stack,
               void            *wm_data,
               void            *stack_data,
               CoreWindow      *window,
               void            *window_data )
{
     if (window->config.association)
          return DFB_UNIMPLEMENTED;

     return DFB_OK;
}

static DFBResult
wm_set_window_property( CoreWindowStack  *stack,
                        void             *wm_data,
                        void             *stack_data,
                        CoreWindow       *window,
                        void             *window_data,
                        const char       *key,
                        void             *value,
                        void            **ret_old_value )
{
     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( key != NULL );

     fusion_object_set_property((FusionObject*)window,
                     key,value,ret_old_value);
     return DFB_OK;
}

static DFBResult
wm_get_window_property( CoreWindowStack  *stack,
                        void             *wm_data,
                        void             *stack_data,
                        CoreWindow       *window,
                        void             *window_data,
                        const char       *key,
                        void            **ret_value )
{
     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( key != NULL );
     D_ASSERT( ret_value != NULL );

     *ret_value = fusion_object_get_property((FusionObject*)window,key);
     return DFB_OK;
}


static DFBResult
wm_remove_window_property( CoreWindowStack  *stack,
                           void             *wm_data,
                           void             *stack_data,
                           CoreWindow       *window,
                           void             *window_data,
                           const char       *key,
                           void            **ret_value )
{
     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( key != NULL );

     fusion_object_remove_property((FusionObject*)window,key,ret_value);
     return DFB_OK;
}

static DFBResult
wm_add_window( CoreWindowStack *stack,
               void            *wm_data,
               void            *stack_data,
               CoreWindow      *window,
               void            *window_data )
{
     WindowData *data  = window_data;
     StackData  *sdata = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );

     D_MAGIC_ASSERT( sdata, StackData );

     /* Initialize window data. */
     data->window     = window;
     data->stack_data = stack_data;
     data->priority   = get_priority( window );

     if (window->region)
          dfb_layer_region_get_configuration( window->region, &data->config );

     D_MAGIC_SET( data, WindowData );

     /* Actually add the window to the stack. */
     insert_window( stack, sdata, window, data );

     /* Possibly switch focus to the new window. */
     update_focus( stack, sdata, wm_data );

     process_updates( sdata, wm_data, stack, window->primary_region, DSFLIP_NONE );

     return DFB_OK;
}

static DFBResult
wm_remove_window( CoreWindowStack *stack,
                  void            *wm_data,
                  void            *stack_data,
                  CoreWindow      *window,
                  void            *window_data )
{
     WindowData *data  = window_data;
     StackData  *sdata = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( window != NULL );
     D_ASSERT( window_data != NULL );

     D_MAGIC_ASSERT( data, WindowData );
     D_MAGIC_ASSERT( sdata, StackData );

     remove_window( stack, sdata, window, data );

     /* Free key list. */
     if (window->config.keys) {
          SHFREE( stack->shmpool, window->config.keys );

          window->config.keys     = NULL;
          window->config.num_keys = 0;
     }

     D_MAGIC_CLEAR( data );

     return DFB_OK;
}

static DFBResult
wm_set_window_config( CoreWindow             *window,
                      void                   *wm_data,
                      void                   *window_data,
                      const CoreWindowConfig *config,
                      CoreWindowConfigFlags   flags )
{
     DFBResult        ret;
     CoreWindowStack *stack;

     D_ASSERT( window != NULL );
     D_ASSERT( window->stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( config != NULL );

     stack = window->stack;
     D_ASSERT( stack != NULL );

     if (flags & CWCF_OPTIONS) {
          if ((window->config.options & DWOP_SCALE) && !(config->options & DWOP_SCALE) && window->surface) {
               if (window->config.bounds.w != window->surface->config.size.w ||
                   window->config.bounds.h != window->surface->config.size.h)
               {
                    ret = dfb_surface_reformat( window->surface,
                                                window->config.bounds.w,
                                                window->config.bounds.h,
                                                window->surface->config.format );
                    if (ret) {
                         D_DERROR( ret, "WM/Default: Could not resize surface "
                                        "(%dx%d -> %dx%d) to remove DWOP_SCALE!\n",
                                   window->surface->config.size.w,
                                   window->surface->config.size.h,
                                   window->config.bounds.w,
                                   window->config.bounds.h );
                         return ret;
                    }
               }
          }

          window->config.options = config->options;
     }

     if (flags & CWCF_EVENTS)
          window->config.events = config->events;

     if (flags & CWCF_COLOR)
          return DFB_UNSUPPORTED;

     if (flags & CWCF_COLOR_KEY)
          window->config.color_key = config->color_key;

     if (flags & CWCF_OPAQUE)
          window->config.opaque = config->opaque;

     if (flags & CWCF_OPACITY && !config->opacity)
          set_opacity( window, window_data, wm_data, config->opacity );

     if (flags == (CWCF_POSITION | CWCF_SIZE)) {
          ret = set_window_bounds (window, wm_data, window_data,
                                   config->bounds.x, config->bounds.y,
                                   config->bounds.w, config->bounds.h);
          if (ret)
              return ret;
     }
     else {
          if (flags & CWCF_POSITION) {
               ret = move_window( window, window_data,
                                  config->bounds.x - window->config.bounds.x,
                                  config->bounds.y - window->config.bounds.y );
               if (ret)
                    return ret;
          }

          if (flags & CWCF_SIZE) {
               ret = resize_window( window, wm_data, window_data, config->bounds.w, config->bounds.h );
               if (ret)
                    return ret;
          }
     }

     if (flags & CWCF_ROTATION) {
          update_window( window, window_data, NULL, DSFLIP_NONE, false, false, false );

          window->config.rotation = config->rotation;

          update_window( window, window_data, NULL, DSFLIP_NONE, false, false, false );
     }

     if (flags & CWCF_STACKING)
          restack_window( window, window_data, window, window_data, 0, config->stacking );

     if (flags & CWCF_OPACITY && config->opacity)
          set_opacity( window, window_data, wm_data, config->opacity );

     if (flags & CWCF_KEY_SELECTION) {
          if (config->key_selection == DWKS_LIST) {
               unsigned int             bytes = sizeof(DFBInputDeviceKeySymbol) * config->num_keys;
               DFBInputDeviceKeySymbol *keys;

               D_ASSERT( config->keys != NULL );
               D_ASSERT( config->num_keys > 0 );

               keys = SHMALLOC( window->stack->shmpool, bytes );
               if (!keys) {
                    D_ERROR( "WM/Default: Could not allocate %d bytes for list "
                             "of selected keys (%d)!\n", bytes, config->num_keys );
                    return D_OOSHM();
               }

               direct_memcpy( keys, config->keys, bytes );

               qsort( keys, config->num_keys, sizeof(DFBInputDeviceKeySymbol), keys_compare );

               if (window->config.keys)
                    SHFREE( window->stack->shmpool, window->config.keys );

               window->config.keys     = keys;
               window->config.num_keys = config->num_keys;
          }
          else if (window->config.keys) {
               SHFREE( window->stack->shmpool, window->config.keys );

               window->config.keys     = NULL;
               window->config.num_keys = 0;
          }

          window->config.key_selection = config->key_selection;
     }

     process_updates( stack->stack_data, wm_data, stack, window->primary_region, DSFLIP_NONE );

     return DFB_OK;
}

static DFBResult
wm_restack_window( CoreWindow             *window,
                   void                   *wm_data,
                   void                   *window_data,
                   CoreWindow             *relative,
                   void                   *relative_data,
                   int                     relation )
{
     DFBResult   ret;
     WindowData *data = window_data;
     StackData  *sdata;

     D_ASSERT( window != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( window_data != NULL );

     D_MAGIC_ASSERT( data, WindowData );

     D_ASSERT( relative == NULL || relative_data != NULL );

     D_ASSERT( relative == NULL || relative == window || relation != 0);

     sdata = data->stack_data;
     D_ASSERT( sdata != NULL );
     D_ASSERT( sdata->stack != NULL );

     ret = restack_window( window, window_data, relative,
                           relative_data, relation, window->config.stacking );
     if (ret)
          return ret;

     /* Possibly switch focus to window now under the cursor */
     update_focus( sdata->stack, sdata, wm_data );

     process_updates( sdata, wm_data, window->stack, window->primary_region, DSFLIP_NONE );

     return DFB_OK;
}

static DFBResult
wm_grab( CoreWindow *window,
         void       *wm_data,
         void       *window_data,
         CoreWMGrab *grab )
{
     StackData  *sdata;
     WindowData *wdata = window_data;

     D_ASSERT( window != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( grab != NULL );
     D_ASSERT( wdata->stack_data != NULL );

     sdata = wdata->stack_data;

     switch (grab->target) {
          case CWMGT_KEYBOARD:
               return grab_keyboard( window, window_data );

          case CWMGT_POINTER:
               return grab_pointer( window, window_data );

          case CWMGT_KEY:
               return grab_key( window, window_data, grab->symbol, grab->modifiers );

          case CWMGT_UNSELECTED_KEYS:
               if (sdata->unselkeys_window)
                    return DFB_LOCKED;

               sdata->unselkeys_window = window;
               return DFB_OK;

          default:
               D_BUG( "unknown grab target" );
               break;
     }

     return DFB_BUG;
}

static DFBResult
wm_ungrab( CoreWindow *window,
           void       *wm_data,
           void       *window_data,
           CoreWMGrab *grab )
{
     StackData  *sdata;
     WindowData *wdata = window_data;

     D_ASSERT( window != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( window_data != NULL );
     D_ASSERT( grab != NULL );
     D_ASSERT( wdata->stack_data != NULL );

     sdata = wdata->stack_data;

     switch (grab->target) {
          case CWMGT_KEYBOARD:
               return ungrab_keyboard( window, window_data );

          case CWMGT_POINTER:
               return ungrab_pointer( window, window_data, wm_data );

          case CWMGT_KEY:
               return ungrab_key( window, window_data, grab->symbol, grab->modifiers );

          case CWMGT_UNSELECTED_KEYS:
               if (sdata->unselkeys_window == window)
                    sdata->unselkeys_window = NULL;

               return DFB_OK;

          default:
               D_BUG( "unknown grab target" );
               break;
     }

     return DFB_BUG;
}

static DFBResult
wm_request_focus( CoreWindow *window,
                  void       *wm_data,
                  void       *window_data )
{
     D_ASSERT( window != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( window_data != NULL );

     return request_focus( window, window_data );
}

/**************************************************************************************************/

static DFBResult
wm_update_stack( CoreWindowStack     *stack,
                 void                *wm_data,
                 void                *stack_data,
                 const DFBRegion     *region,     /* stack coordinates */
                 DFBSurfaceFlipFlags  flags )
{
     StackData *data = stack_data;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );
     D_ASSERT( region != NULL );

     D_MAGIC_ASSERT( data, StackData );

     dfb_updates_add( &data->updates, region );

     process_updates( data, wm_data, stack, NULL, flags );

     return DFB_OK;
}

static DFBResult
wm_update_window( CoreWindow          *window,
                  void                *wm_data,
                  void                *window_data,
                  const DFBRegion     *region,    /* surface coordinates! */
                  DFBSurfaceFlipFlags  flags )
{
     CoreWindowStack *stack;

     D_ASSERT( window != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( window_data != NULL );

     DFB_REGION_ASSERT_IF( region );

     stack = window->stack;
     D_ASSERT( stack != NULL );

     update_window( window, window_data, region, flags, false, false, true );

     process_updates( stack->stack_data, wm_data, stack, window->primary_region, flags );

     return DFB_OK;
}

static DFBResult
wm_update_cursor( CoreWindowStack       *stack,
                  void                  *wm_data,
                  void                  *stack_data,
                  CoreCursorUpdateFlags  flags )
{


     DFBResult         ret;
     DFBRegion         old_dest;
     DFBRegion         old_region;
     WMData           *wmdata   = wm_data;
     StackData        *data     = stack_data;
     bool              restored = false;
     CoreLayerContext *context;
     CoreLayerRegion  *primary;
     CoreSurface      *surface;

     D_ASSERT( stack != NULL );
     D_ASSERT( wm_data != NULL );
     D_ASSERT( stack_data != NULL );

     D_MAGIC_ASSERT( data, StackData );

     old_region = data->cursor_region;

     transform_stack_to_dest( stack, &old_region, &old_dest );

     if (flags & (CCUF_ENABLE | CCUF_POSITION | CCUF_SIZE)) {
          data->cursor_bs_valid  = false;

          data->cursor_region.x1 = stack->cursor.x - stack->cursor.hot.x;
          data->cursor_region.y1 = stack->cursor.y - stack->cursor.hot.y;
          data->cursor_region.x2 = data->cursor_region.x1 + stack->cursor.size.w - 1;
          data->cursor_region.y2 = data->cursor_region.y1 + stack->cursor.size.h - 1;

          if (!dfb_region_intersect( &data->cursor_region, 0, 0, stack->width - 1, stack->height - 1 )) {
               D_BUG( "invalid cursor region" );
               return DFB_BUG;
          }
     }

     /* Optimize case of invisible cursor moving. */

     if (!(flags & ~(CCUF_POSITION | CCUF_SHAPE)) && (!stack->cursor.opacity || !stack->cursor.enabled))
          return DFB_OK;

     context = stack->context;
     D_ASSERT( context != NULL );

     if (!data->cursor_bs) {
          CoreSurface            *cursor_bs;
          DFBSurfaceCapabilities  caps = DSCAPS_NONE;
          DFBDimension            size = stack->cursor.size;

          D_ASSUME( flags & CCUF_ENABLE );

          dfb_surface_caps_apply_policy( stack->cursor.policy, &caps );

          if (stack->rotation == 90 || stack->rotation == 270)
               D_UTIL_SWAP( size.w, size.h );

          /* Create the cursor backing store surface. */
          ret = dfb_surface_create_simple( wmdata->core, size.w, size.h,
                                           context->config.pixelformat, caps, CSTF_SHARED | CSTF_CURSOR,
                                           0, /* FIXME: no shared cursor objects, no cursor id */
                                           NULL, &cursor_bs );
          if (ret) {
               D_ERROR( "WM/Default: Failed creating backing store for cursor!\n" );
               return ret;
          }

          ret = dfb_surface_globalize( cursor_bs );
          D_ASSERT( ret == DFB_OK );

          data->cursor_bs = cursor_bs;
     }

     D_ASSERT( data->cursor_bs != NULL );

     /* Get the primary region. */
     ret = dfb_layer_context_get_primary_region( context, false, &primary );
     if (ret)
          return ret;

     surface = primary->surface;
     D_MAGIC_ASSERT( surface, CoreSurface );



     

    
     if ((flags & CCUF_ENABLE)&&(stack->display_mode == DLDM_NORMAL || 
                                  ((stack->display_mode != DLDM_NORMAL)&&stack->cursor.opacity))) 
        {
         /* Ensure valid back buffer. From now on swapping is prevented until cursor is disabled.
          * FIXME: Keep a flag to know when back/front have been swapped and need a sync.
          */
         switch (context->config.buffermode) {
              case DLBM_BACKVIDEO:
              case DLBM_TRIPLE:
                   dfb_gfx_copy( surface, surface, NULL );
                   break;

              default:
                   break;
         }
     }


     //sync the cursor related region from front buffer to back buffer
    if(stack->bforce_fullupdate)
    {
        DFBRegion  dest;
        DFBRectangle rect;
        transform_stack_to_dest( stack, &data->cursor_region, &dest );
        dfb_region_region_union( &dest, &old_dest );
        rect = DFB_RECTANGLE_INIT_FROM_REGION( &dest );        
        dfb_gfx_copy( surface, surface, &rect );
    }

     /* restore region under cursor */
     if (data->cursor_drawn && dfb_region_intersect( &old_dest, 0, 0,
                                                     surface->config.size.w - 1, surface->config.size.h - 1 ))
     {
          DFBRectangle rect = { 0, 0,
                                old_dest.x2 - old_dest.x1 + 1,
                                old_dest.y2 - old_dest.y1 + 1 };

          D_ASSERT( stack->cursor.opacity || (flags & CCUF_OPACITY) );

          dfb_gfx_copy_to( data->cursor_bs, surface, &rect, old_dest.x1, old_dest.y1, false );

          data->cursor_drawn = false;

          restored = true;
     }

     if (flags & CCUF_SIZE) {
          DFBDimension size = stack->cursor.size;

          if (stack->rotation == 90 || stack->rotation == 270)
               D_UTIL_SWAP( size.w, size.h );

          ret = dfb_surface_reformat( data->cursor_bs, size.w, size.h, data->cursor_bs->config.format );
          if (ret)
               D_DERROR( ret, "WM/Default: Failed resizing backing store for cursor from %dx%d to %dx%d!\n",
                         data->cursor_bs->config.size.w, data->cursor_bs->config.size.h,
                         stack->cursor.size.w, stack->cursor.size.h );
     }

     if (flags & CCUF_DISABLE) {
          dfb_surface_unlink( &data->cursor_bs );
     }
     else if (stack->cursor.opacity) {
          DFBRegion  dest;
          CoreLayer *layer = dfb_layer_at( context->layer_id );
          CardState *state = &layer->state;

          transform_stack_to_dest( stack, &data->cursor_region, &dest );

          if (!dfb_region_intersect( &dest, 0, 0, surface->config.size.w - 1, surface->config.size.h - 1 )) {
               if (restored)
                    dfb_layer_region_flip_update( primary, &old_dest, DSFLIP_BLIT );
               dfb_layer_region_unref( primary );
               return DFB_OK;
          }

          /* backup region under cursor */
          if (!data->cursor_bs_valid) {
               DFBRectangle rect = DFB_RECTANGLE_INIT_FROM_REGION( &dest );

               D_ASSERT( !data->cursor_drawn );

               /* FIXME: this requires using blitted flipping all the time,
                  but fixing it seems impossible, for now DSFLIP_BLIT is forced
                  in repaint_stack() when the cursor is enabled. */
               dfb_gfx_copy_to( surface, data->cursor_bs, &rect, 0, 0, true );

               data->cursor_bs_valid = true;
          }

          /* Set destination. */
          state->destination  = surface;
          state->modified    |= SMF_DESTINATION;

          /* Set clipping region. */
          dfb_state_set_clip( state, &dest );

          /* draw cursor */
          draw_cursor( stack, data, state, &data->cursor_region );

          /* Reset destination. */
          state->destination  = NULL;
          state->modified    |= SMF_DESTINATION;

          data->cursor_drawn = true;
	  

          if (restored) {
               if (dfb_region_region_intersects( &old_dest, &dest ))
                    dfb_region_region_union( &old_dest, &dest );
               else
                    dfb_layer_region_flip_update( primary, &dest, DSFLIP_BLIT );

               dfb_layer_region_flip_update( primary, &old_dest, DSFLIP_BLIT );
          }
          else
               dfb_layer_region_flip_update( primary, &dest, DSFLIP_BLIT );

          /* Pan to follow the cursor? */
          if (primary->config.source.w < surface->config.size.w || primary->config.source.h < surface->config.size.h) {
               DFBRectangle source = primary->config.source;

               if (stack->rotation)
                    D_UNIMPLEMENTED();

               if (source.x > stack->cursor.x)
                    source.x = stack->cursor.x;
               else if (source.x + source.w - 1 < stack->cursor.x)
                    source.x = stack->cursor.x - source.w + 1;

               if (source.y > stack->cursor.y)
                    source.y = stack->cursor.y;
               else if (source.y + source.h - 1 < stack->cursor.y)
                    source.y = stack->cursor.y - source.h + 1;

               dfb_layer_context_set_sourcerectangle( context, &source );
          }

     }
     else if (restored)     
          dfb_layer_region_flip_update( primary, &old_dest, DSFLIP_BLIT );
       

     /* Unref primary region. */
     dfb_layer_region_unref( primary );


     return DFB_OK;
}

